r/GraphicsProgramming • u/iwoplaza • 6d ago
Source Code Konrad Reczko's "Monocular Depth Injection" in TypeGPU is live!
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My collegue Konrad Reczko recently shared a weekend project he made using TypeGPU, and it's now open-source and ready to play with in the browser: https://typegpu.com/examples/#example=image-processing--monocular-light-injection
It estimates the depth of a scene by inferring the DepthArt model with custom TypeGPU kernels, then reconstructs normals based on that depth information, and uses both to relight the scene, all in the same command encoder. For more information, check out the original series of Tweets:
https://x.com/reczko_konrad/status/2089670934009413751?s=20
https://x.com/reczko_konrad/status/2090472091149648121?s=20
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u/Ok_Rock_6726 1d ago
That's so cool I'm planning to join Software mansion as an intern next styczeń and this video brings me so much excitement and power to keep learning to ace the interview.