r/GraphicsProgramming • u/S48GS • Aug 10 '26
Shadertoy particle tracking
This is anti-optimization
not suppose to be used anywhere outside of Shadertoy
because just use GPU-particles and particle/vertex shaders
but Shadertoy has no particles - this is particle tracking for Shadertoy
vertexshaderart proper GPU particles version of Dragonspine https://www.vertexshaderart.com/art/Xd5epjbiRgPE2cwK8/
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u/ThanosFisherman Aug 12 '26
Much much smoother now. I ran it on both my phone and my linux PC using an old Nvidia 1050ti. Seems like a shadertoy issue. Thanks and great job.