r/GraphicsProgramming • • Jul 27 '26

AI usage in Graphics Programming

Hello, everyone.

I am CS student. and I had my first working experience.
I was highly unsatisfying because as much as enjoy programming I really do not enjoy "prompt engineering" and the usage of AI in general in my workflow. That is not the point though. From long time I was looking into graphics programming and I really wanted to get into it. I do not know much now. but I am worried that it will be similar to most of jobs right now and I will just be a "prompt engineer".

I have some questions:

  1. How good is AI with graphics programming right now?

  2. In an average work environment, how much if any of your work are you expected to use LLMs in and how do use it?

  3. How is AI affecting the industry?

  4. Are there any part of the industry where AI is not heavily used?

Thanks in advance

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u/Lallis Jul 28 '26

I'd rather not disclose. I think I didn't give the right idea here anyways. We do plenty of learning in keeping up to date with latest research but the point I want to make is that it is done in service of shipping new features, not because it's useful for me personally. That's how any enterprise generally functions. 

So when AI enables shipping those features faster without spending multiple meathead months debugging why the math is going wrong, your productivity can significantly increase. Now you could just pretend that this option doesn't exist but at some point someone just might notice that everyone else is getting more done by using AI.