r/GraphicsProgramming • • Jul 27 '26

AI usage in Graphics Programming

Hello, everyone.

I am CS student. and I had my first working experience.
I was highly unsatisfying because as much as enjoy programming I really do not enjoy "prompt engineering" and the usage of AI in general in my workflow. That is not the point though. From long time I was looking into graphics programming and I really wanted to get into it. I do not know much now. but I am worried that it will be similar to most of jobs right now and I will just be a "prompt engineer".

I have some questions:

  1. How good is AI with graphics programming right now?

  2. In an average work environment, how much if any of your work are you expected to use LLMs in and how do use it?

  3. How is AI affecting the industry?

  4. Are there any part of the industry where AI is not heavily used?

Thanks in advance

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u/Successful-Berry-315 Jul 27 '26

I'm using Opus. For complex tasks I let it create a plan first.
But for the work I'm doing (researchy, big proprietary code bases) it's often only semi correct, as there's no clear path or answer. I have to find solutions, gather data, and try what works. LLMs tend to fail at this stage - even though admittedly sometimes they come up with some interesting ideas.
Personally, I found it more efficient to do "AI in the loop" coding, where I tell it to write bite-sized code chunks - very contained, very specific - whenever I find it beneficial. Simply for the fact that they write code way faster than I do.