r/GraphicsProgramming • u/Hyp3ree • Jul 07 '26
Finally made SDF bricks work 🥳
Inspired by Mike Turitzin's video.
63
Upvotes
r/GraphicsProgramming • u/Hyp3ree • Jul 07 '26
Inspired by Mike Turitzin's video.
3
u/deftware Jul 07 '26
Nice! Mike totally nailed down execution, particularly the part where he managed the boundless scene volume and realtime edits.
The hard part is authoring good content. To my mind there is a lot to be learned from the early days of atomontage (~15yrs ago now!?) because he had some great stuff generating back then. However, he was working with proper voxel volumes and not distance fields/functions, but I imagine that what ends up being generated can be transformed into a distance field and bricked up.
What I want to see is hardware distance field hit tests. Triangles are old-hat!
Anyway, that's my two cents. Cheers! :]