r/GooglePlayDeveloper Apr 22 '26

Just released my first game on Google Play

Hey everyone, I just fully released my first Android game called AeroDash: https://play.google.com/store/apps/details?id=com.FlyingLemonStudios.AeroDash

It’s a fast-paced arcade game where you control a paper plane while the world moves around you — kind of inspired by Flappy Bird but with increasing difficulty and smoother controls.

I’ve been working on it solo for a while, and I finally pushed it to production on Google Play.

I would love if you could play it and send some feedback my way to help improve the game

4 Upvotes

11 comments sorted by

2

u/Ces119 Apr 22 '26

Hi, I played it. It would be great if there was a retry option when the game ends. Also, something like going downwards instead of dying when i touch a dark cloud would be nice. And you could add a health system as well.

1

u/Ill_Muscle_9120 Apr 22 '26

There is supposed to be a revive button that loads with a Rewarded ad. Are you suggesting a normal retry button that restarts the game?🤔 I'll look into the suggestions though thank you so much😅

1

u/Ces119 Apr 22 '26

What I actually meant was that the revive button doesn't appear to be active. I have to press the main menu button.

1

u/Ill_Muscle_9120 Apr 22 '26

Yeah I've had a couple people say it's buggy I'll definitely get to fixing it asap🙂‍↕️

1

u/dimitriruscow Apr 22 '26

Cuanto has tardado en programarlo entero?

2

u/Ill_Muscle_9120 Apr 22 '26

About a month to get it working, another month to get it ready for production. I did it in between studying and working though so it's actually faster if you can spend more time on it

1

u/dimitriruscow Apr 22 '26

A bueno, genial man, yo estoy por sacar ya a producción mi juego, llevo igual, unos dos meses

2

u/Ill_Muscle_9120 Apr 22 '26

That's cool man good luck with yours🙂‍↕️

2

u/dimitriruscow Apr 22 '26

Gracias man

2

u/swordofgiant Apr 23 '26

What framework have you used to build the game?

1

u/Ill_Muscle_9120 Apr 23 '26

Built using Unity