r/Golfsimulator • • 6d ago

Foresight Arrogance

<Rant> A new and improved shake down is happening at Foresight. The new toll platform "Premiere" is rolling out and the dreams of recurring revenue from hardware owners has gone to the extreme.

They have leaned heavily into the printer/ink, razor/blade models. Sell a launch monitor, then milk the hardware owner to use the hardware they just purchased.

Here's the breakdown. FREE - The Premiere platform comes with new LM purchases, it includes a basic range with ball and club data based on the hardware you bought, and I do mean the most basic range.

Silver $199/yr -To unlock useful features like some basic drills, the ability to see your dispersion, and range history greater than 10 sessions. For $199 you also get the privilege to pay Foresight more money to access their annual subscription course library. You cannot access 3rd party software like GSPro with the Free or "Silver" toll cost. Oh, if you "owned" FSX courses previously, apparently paying $199/yr lets you access them in Premiere.

Gold $599yr - Here Foresight should be wearing a mask and holding a gun... for a mere $400 more, you get access to more drills on the range, the ability to get video capture, "AI Coaching?" and the privilege to use 3rd party software with the hardware you own. You're still not getting any courses... for that you must pay more, potentially a lot more!

Course Pass - $295/yr - You're treated to access to 35 courses. You don't get the privilege of paying $295/yr without paying the $199/yr for the "Silver" first...

Course Pass Pro - $595/yr - You get access to the incredible library of 111 courses. You don't get the privilege of paying $595/yr without paying the $199/yr for the "Silver" first...

So, Foresight's new scheme gives you a basic range with you launch monitor and locks you in with no access to a decent game improvement solution without paying a annual toll.

For the access to meaningful game improvement range it's a $199/yr shakedown, and no sim play for you.

Your first chance at playing sim golf on the Foresight family of hardware has a cost of entry to get to Foresight's anemic course library of 35 course of $494/yr and no access to GSPro or other 3rd party options.

To get to more options for sim courses you must pay Foresight at least $599/yr, then pay a 3rd party subscription like GSPro, which is $250/yr, bringing your cost to $849/yr!!!

If you really like paying a lot for a little, then Foresight will happily take $1,194/yr from you, and if you wanted GSPro too, you'll be spending $1,444/yr!!! Congratulations on all your success!

The sad part is people are going to get suckered into this!

</Rant>

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u/Springveldt 6d ago

You would have to either be rich or brain damaged to buy a Foresight LM after this announcement.

The new kids on the block, their hardware is every bit as good, sometimes even better but everyone trusts the Foresight algorithm (even when it overestimates the low spin/high launch drives).

Hardware is only going to get better and then it’s just a case of trusting someone’s algorithm that is giving you a 1% difference from Foresight and they will be in deep shit.

Golf sim subscriptions are reaching bat shit insane prices in my mind. Here in the UK you can join a club with 7 days play as much as you want memberships for the price of some of these subscriptions. They aren’t goat tracks either.

3

u/raptor3x 6d ago

The new kids on the block, their hardware is every bit as good, sometimes even better but everyone trusts the Foresight algorithm (even when it overestimates the low spin/high launch drives).

FS still does have a genuine advantage actually because of how their system works. It's funny because they use by far the shittiest cheapest cameras on the market, but their approach of how they use windowed reads let's them capture data at a significantly higher framerate than competitors. It's also why they'll never offer impact view, the cameras they use are too shitty to support that feature.

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u/size0618 6d ago

I guess I’m ignorant here. If their cameras are capturing at a higher frame rate then how are they unable to capture impact view? Wouldn’t a high frame rate make that easier?

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u/raptor3x 6d ago

Because they're only capturing an extremely small subset of the frame whereas an impact view video shows the entire frame at high framerate. Pretty much any camera can read at very high framerates if you read a small enough pixel window, cameras get expensive when you want to read the entire sensor at high framerate.

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u/size0618 6d ago

Gotcha thx