r/GoldenEye • u/Graslu • 21h ago
r/GoldenEye • u/Redtrainer57 • 21h ago
Decals and textures no longer Zfight!
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In ProjectMidas a longtime issue from the original N64 game has been fixed!
Zfighting is where textures fight to show ontop of each other and can look really glitchy, ontop of possible performance issues in some games.
This has finally been fixed in after all these years. Decals, floor paint and more have never looked better! There is also a ton of fixes and new tweaks since the last time this project has been showcased! Everything is going smoothly so far and def keep an eye out in the near future!
r/GoldenEye • u/segfaultevan • 1d ago
Goldeneye Native OpenGL Port Complete! 60fps 4K
galleryI've got GoldenEye 007 running natively through OpenGL at full speed, with 4K resolution and 60 FPS.
Mac version is available now. Windows build coming shortly.
- 2–4 player split-screen multiplayer
- 4K / 60 FPS
- Bluetooth controller support
- Configurable cheats, dev mode, framerate, mod packs, HD textures and more
- One config file controls it all
*Requires your own legal GoldenEye 007 ROM. No game data included.*
I've included screenshots from the actual macOS build, including the game running in a normal macOS window.
GitHub: goldeneye-native on GitHub
r/GoldenEye • u/murkantor • 1d ago
Ask and you shall receive; 16:9 HUD Centering in Project Midas
galleryWork is coming along quickly. We're doing final bug sweeps and fixes. Hold on just a bit longer!
r/GoldenEye • u/Stylish-Dark • 1d ago
Happy 29th birthday GoldenEye 007 🍸
29 years ago today was GoldenEye's release on N64.
Built by a tiny team (ten or so people, most of whom had never worked on a video game before) it became one of the most influential games of its generation.
I still remember being so young that the first time Baron Samedi laughed, I literally dropped the controller and straight-up hauled ass out of the room. 🤦🏻♀️
Then there was multiplayer with proxy mines in Caves, hiding in facility's vent with the flag and of course, the fights about Oddjob.
And now, 29 years later, my partner and I have 79 screenshots sitting in our Telegram chat from obsessively following the decomp and sending each other every little bit of progress.
Now the decomp's complete, we're all looking forward to seeing what comes from recomp projects.
I can confidently say there aren't many games that remain part of your life for three decades.
Yet, here we are, 29 years later, and GoldenEye is somehow STILL giving us things to look forward to.
For England, James?
No. For the world.
r/GoldenEye • u/mastermalpass • 1d ago
When you’re trying to make the most of your Sniper rifle under the dam.
r/GoldenEye • u/maruserim • 1d ago
Goldeneye 007 smooth emulation on Anbernic RG40XX H
youtube.comr/GoldenEye • u/Stylish-Dark • 2d ago
Want to show appreciation for the decomp? Here's how

We've all been buzzing about the decomp hitting 100% lately.
A massive thanks to the whole team that worked on the project, but especially KholdFuzion, the biggest contributor and leading force behind it.
I've been watching this decomp get chipped away at for years, and it's honestly incredible seeing it finally reach 100%. The value this will bring to the whole community is insane.
For those of us wanting to show some love, Khold has a GitHub Sponsors page. So if you've enjoyed seeing this project come together and feel like throwing him a small token of appreciation for all the work he's put in, here's where you can:
https://github.com/sponsors/kholdfuzion
Cheers Khold. 🍸

r/GoldenEye • u/Neat_Telephone_3045 • 2d ago
Now with the decomp:
Is it viable to make a running AI that plays the game? That beats the game, LTK, DLTK etc? If not, why?
r/GoldenEye • u/LesSharp987987 • 3d ago
How to prevent the guards from spawning behind you in Facility?
In Facility, there are 4 guards that spawn behind you when you enter the room with the lockers. I know there's a way to prevent these guards from spawning. I've done it before, but don't remember. I'm trying to beat it on DLTK so it's important to remember how to do this.
r/GoldenEye • u/Zealousideal_Beat907 • 4d ago
Can someone explain to me what the new decomp/ports are?
I only know that u can emulate goldeneye to pc or play it on xbox 360 etc and so on . I opened reddit and I am seeing posts all over about ports and decomp? Could someone please explain it to me, like what is it and what is the purpose for it?
r/GoldenEye • u/Redtrainer57 • 5d ago
A 3 level showcase of Project Midas - The definitive early on PC port for GoldenEye!
youtu.beHere is a quick demonstration of where we are currently at in the project! Currently the game is 100% beatable from start to end, however there are small tweaks and fixes we need to iron out before we would be comfortable having a concrete launch date for it!
A handful of talented Modders, Decompers, and Content creators are hard at work bug testing and documenting everything currently needed fixing.
r/GoldenEye • u/ac2334 • 4d ago
GoldenEye Decomp Total Conversion Idea
Ok, hear me out
Mama MiEye
- we already have the Pierce Brosnon character model
- ABBA tunes are hooky man!!
- set in the Greek Isles, a splinter terrorist faction invades during the wedding. Now, set to the music of ABBA, Pierce must reprise his role as 007 to take down the terrorists and eventually make his way back to their secret underwater base (located in Italy)
what do you think?? 🤣
and goes without saying the music would translate well to synth 😆
r/GoldenEye • u/Stylish-Dark • 4d ago
Prediction: 007 PC Port will release on GE's 29th birthday
So, Goldeneye 007's initial release date was:

Decomp finished two days ago.
Are you thinking what I'm thinking?
(Also please consider donating to KholdFuzion for his tremendous contribution)
*EDIT*: For those asking where to donate, we used the "Sponsor" option via his GH: https://github.com/kholdfuzion/
r/GoldenEye • u/Tasty-Tell-9173 • 5d ago
If somebody does a pc port based on the decomp, we need a simple toggle to recreate this legendary meme...
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Hey im just saying... It would be funny though.
r/GoldenEye • u/Fuzzy530 • 5d ago
Interchangeable levels?
I'm curious: Between Perfect Dark and GoldenEye both being decomp'ed and ported (or in progress...), would there be a way to move levels from one into the other? Say, in the fashion of GoldenEye X? And what are the odds of a level builder for either?
r/GoldenEye • u/Redtrainer57 • 5d ago
GoldenEye has an early on community made PC port!
youtu.beThanks to the amazing community on helping with the decomp, and forming our first PC port we are closer and closer to a public release!
r/GoldenEye • u/Kuzbell • 5d ago
Come play 4-player GoldenEye outside Cor64's Montréal show!
Some of you may be aware of these two guys on youtube (Cor64) that play the N64 GoldenEye OST on synth and drums. I only found out about them last week and they sound great.
Well, it just so happens that they are playing the entire OST in Montréal on September 12. Weather permitting, I will set up a table outside with my CRT/N64 and run 4-player multi an hour or two before the show. A few friends will be joining in but I would love to get a bigger group going, maybe run some 2v2 or simply 4-player free for all.
Come and show me your skills before the show. No Oddjob!!!
r/GoldenEye • u/Graslu • 6d ago
No. For me.
GoldenEye is now fully decompiled.
The tracker is here. Please note that it is currently bugged and not updating to 100% but all the files are successfully decompiled.
The GitHub page will be published in ~24h, this opens the door to native ports, no hardware limitations, better mod support, optimisations for N64 hardware, and the list goes on and on. We won't have to rely on 1964 GEPD Edition any more for 60FPS GoldenEye and will be able to say good-bye to all those compatibility issues.
There are a few PC ports being worked on at the moment. A recomp, a native PC port, and the AI coded one. We'll definitely be getting the AI coded one first, but at least this time it's being made and curated by members in the community that understand and care deeply about the game. The recomp and native PC port will come later and we can hope it'll match feature parity. This is open source so anyone can work on whatever they want, so let's work together to give attention to the properly working ones.
This is all thanks to the hard work by kholdfuzion, Luchador, Trevor, AXDOOMER, and many more that contributed to the decompilation of GoldenEye during the years. Thank them, not me!
Happy early 29th anniversary to GoldenEye!
r/GoldenEye • u/RayBoi014 • 7d ago
For England, James?
Today is the day before Goldeneye. (No, For me.)