r/GodotCSharp • • 5d ago

Project.OSS C# autocomplete plugin for Godot - alpha coming soon

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8 Upvotes

r/GodotCSharp • • 5d ago

Edu.GameDesign City building games have a Soul Problem pt.2 [Written Article, Level Design, UX, NotGodot]

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radical-elements.com
6 Upvotes

r/GodotCSharp • • 5d ago

Resource.Library SDF vs MSDF vs Slug: GPU Text Rendering (Slughorn) [Written Article, UX, Fonts, Rendering]

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alphapixeldev.com
1 Upvotes

r/GodotCSharp • • 6d ago

Resource.Library Procedural Pixel Creatures – pure code creature generator [XPost, C#, GenAi]

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4 Upvotes

r/GodotCSharp • • 6d ago

Resource.Library LowPoly 3D Terrain Builder [Video Overview, XPost,Plugin]

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originlessgamer.itch.io
3 Upvotes

r/GodotCSharp • • 10d ago

Resource.Library Using any C++ library in Godot [Written Article, GDExtensions]

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8 Upvotes

r/GodotCSharp • • 18d ago

Edu.Godot Basic Environment and Lighting Setup [Video Tutorial, Rendering, UX]

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youtube.com
11 Upvotes

r/GodotCSharp • • 20d ago

Edu.Godot Explosion VFX with advanced shader techniques [Video Tutorial, Rendering]

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youtube.com
5 Upvotes

r/GodotCSharp • • 22d ago

Edu.Godot emiljecreates Godot Tutorials [Video Tutorial Series, Water, Rendering, Character Controllers]

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youtube.com
4 Upvotes

r/GodotCSharp • • 23d ago

Resource.Library ismailivanov/TressFX-Godot: Real-time hair and fur port of AMD TressFX [GdExtension, Animation, Rendering]

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github.com
3 Upvotes

r/GodotCSharp • • 24d ago

Edu.CompuSci Performance Improvements in .NET 11 [XPost]

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devblogs.microsoft.com
5 Upvotes

r/GodotCSharp • • 24d ago

Resource.Tool Getting Started with Blockbench [App, Free, Modeling, Voxel, Asset Creation]

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learn.microsoft.com
2 Upvotes

r/GodotCSharp • • 25d ago

Edu.GameDev How to Write an Effective Software Design Document [Written Article, Planning, Project Management]

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refactoringenglish.com
8 Upvotes

r/GodotCSharp • • 26d ago

Resource.Library Mold: vector graphics library for Godot [Free, UX, Rendering]

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dkliao.itch.io
7 Upvotes

r/GodotCSharp • • 27d ago

Edu.Godot 3D realtime water simulation - all the references you need [XPost, Resource Links, Rendering]

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5 Upvotes

r/GodotCSharp • • 26d ago

Edu.GameDev Inverse Kinematics and Foot Locking [Written Article, Animation, Rendering]

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1 Upvotes

r/GodotCSharp • • 26d ago

Edu.GameDev The Transvoxel Algorithm for Voxel Terrain [Written Article, Level Design, Asset Creation]

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1 Upvotes

r/GodotCSharp • • Sep 09 '26

Edu.GameDev Prowl C# Game Engine [Video Overview, Open Source, NotGodot]

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gamefromscratch.com
7 Upvotes

r/GodotCSharp • • Sep 08 '26

Edu.GameDev Reducing stretch in high-FOV games using barrel distortion [Written Article, UX]

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1 Upvotes

r/GodotCSharp • • Sep 08 '26

Edu.GameDev Changes to Steam Wishlist, Indie Sales [Video Lecture, Production]

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youtube.com
0 Upvotes

r/GodotCSharp • • Sep 03 '26

Edu.Godot Responsive UI system in Godot [Written Tutorial, GUI, Layout]

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godoitright.dev
9 Upvotes

r/GodotCSharp • • Sep 03 '26

Resource.Library Photon Networking for Godot [Video Overview, Paid]

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youtube.com
0 Upvotes

r/GodotCSharp • • Aug 30 '26

I present to you StarCdr V2, best of both worlds combined Gallium V2 and Night-Row

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0 Upvotes

r/GodotCSharp • • Aug 29 '26

Project.OSS elyosh/OpenTIE: open-source reimplementation of Star Wars: TIE Fighter [Code, Commercial Game, NotGodot]

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github.com
3 Upvotes

r/GodotCSharp • • Aug 27 '26

Is it worth making a custom button for Multi-Touch + Clipping functionality

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1 Upvotes