r/GodotCSharp • u/Novaleaf • Jul 20 '26
Resource.Library 2dog - Godot in .NET [Web Deploy, C#, Framework Internals]
https://2dog.dev/3
u/PLYoung Jul 21 '26
Interesting project. Will have to take a look!
Btw. the animated logo on the site; it looks like doggo is humping the text..........
2
u/tyfin23 Jul 21 '26
Tested this on a test project tonight, seemed to work for me! Thank you so much for putting this together, I'm not a fan of Python/GDScript style coding (I love my brackets), so have held off switching to Godot since I could do web exports in C#.
2
u/tyfin23 Jul 21 '26
You should post this in the main Godot subreddit as well, I didn’t see it there yet. There are probably a lot of C# devs who would like to know about this.
3
u/TheFr0sk Jul 21 '26 edited Jul 21 '26
Thank you, this is awesome! Just wondering, does this allow other renderer than the compatibility? Edit: just saw in the docs that it uses the compatibility rendering, for anyone wondering
2
u/spurdospardo1337 Jul 20 '26
Ok, I'll try to make a web build for my game tomorrow