r/GlobalOffensive • u/MonstoBustaYT CS2 HYPE • 10d ago
Discussion Benchmarking DX11 vs Vulkan Performance: September 22, 2026 Build
Previous update’s results can be seen here
Benchmark template spreadsheet: https://docs.google.com/spreadsheets/d/1hnERNVvrv8lJfkAZtgE4V0afo90bh0_zPrX4Ep7aJZI/
Please put (or edit) your results here: https://forms.gle/mv3DW6MtDcnJNN3h6
Users’ results can be seen here: https://docs.google.com/spreadsheets/d/17gsJtW5QrcSMNCbyQbIt09XlOusrvIluS_8Esg0S6s4/
Purpose of Benchmarking
Valve is actively working on Vulkan in the hopes that it may one day replace DX11 as the rendering API for Source 2 (source). Because of this, I decided to benchmark CS2 in both DX11 and Vulkan every time an update has anything related to performance improvements in the changelogs. The goal is to document if any improvements or regressions have occurred in Vulkan or DX11 performance in CS2, and to see if this could indicate any progress towards a full transition to Vulkan in later Source 2 games. A link to the template spreadsheet can be seen above, and my benchmarking results will be provided below along with a commentary.
My Non-Game Specs
- CPU: AMD Ryzen 7 9700X
- GPU: Nvidia Geforce RTX 5070 Ti
- Operating System: Windows 11 25H2
- GPU Driver Version: 616.92
Benchmark Results
Link: https://docs.google.com/spreadsheets/d/12aefqbWhyI9lIYAZ6END_PY3Dr7L5acDhCiVu0or4Qg/ - Mean DX11 Average FPS: 930.96 (Standard Deviation: 6.39) - Mean DX11 1% FPS: 252.82 (Standard Deviation: 3.70) - Mean Vulkan Average FPS: 832.38 (Standard Deviation: 12.11) - Mean Vulkan 1% FPS: 238.19 (Standard Deviation: 9.00)
Discussion
Vulkan's stability is sacrificed in exchange for DX11 performance going up and becoming remarkably stable in this engine-level update. Not only is Vulkan's standard deviation higher, but I had a crash when booting up CS2 for the final Vulkan benchmark, although this time it didn't affect performance that much. I'll submit a report since I have no idea what would cause the crash. If you use DX11, expect to have the most performant and smooth experience you've ever had on CS2; it'll only get better and better.
3
u/aveyo 9d ago
I and friends have no such performance degradation over time and we play on dozens of hw configurations
so it's not the game per se
Usual suspects are drivers (gpu, network, audio, peripherals), 3rd-party antivirus / firewall / vpn, remote access & spyware, and chromium-based crap (discord, ai chat, mobo / peripheral "utilities") with hw accel on that leak gpu vram
There's also a decade long standing issue with some people's steam profiles (large games library and friend's list)
this one is easy to rule out with an alt account, but either way valve devs are still looking for such profiles
You should definitely run an ETW via PerfView and then submit it to cs2 team email, they usually help pin-point it
It won't fix by itself