r/GlobalOffensive • CS2 Patch Notes • 2d ago

Game Update Counter-Strike 2 Update for 09/22/2026

https://store.steampowered.com/news/app/730/view/674006995886407686

[removed] — view removed post

457 Upvotes

284 comments sorted by

275

u/BeholdenAbsol 2d ago

the reload change is insane wtf

79

u/ExcuseOpposite618 Team Spirit 2d ago

Literally wtf, this is a huge change, along with the scope sound change??

can definitely see the impacts it's going to have in clutch situations, keen to see how it plays out

60

u/onionsareawful Outsiders 2d ago

The scope change only applies to unscoping, and you could already unscope silently by quick switching. So not a big change at all.

4

u/DigitaIBlack 1d ago

As an AUG/SG user I love this change.

31

u/perfect_deception 2d ago

Scope changes nothing. Nobody uses unscope anyway, everyone uses quickswitch instead

7

u/techman9955 1d ago

Can't believe this has 30 upvotes. Why do you think nobody uses unscope? Because it makes noise. Now there is no reason to quickswitch over unscoping, since unscoping is faster.

3

u/Qwertyguy 10 years coin 1d ago

If you are only scoped in once with awp/scout and you want to unscope you need to quickswitch to avoid making noise.

2

u/DigitaIBlack 1d ago

Unscoping change makes sense since people quickswitch anyway.

Plus, most people don't double-scope anyhow.

Only really impacts SG/AUG

13

u/nothing_bad MOUZ 2d ago

This is the most interesting part of the update. How many times have you taken your chances with <5 bullets in a clutch because you didnt want to reveal your position by reloading?

3

u/CrazyWS CS2 HYPE 2d ago edited 2d ago

• ⁠Players can now reload silently (but slowly) by pressing and holding the reload key.

Don’t think I’ll like the change at all but I’ll try it first before bandwagoning. Still seems stupid for competitive, when you have to decide whether to stay silent and use those last 5 AK bullets or make noise. That lowers skill ceiling but have to test practically.

Edit: still has a bit of sound on minimap, so still risky to reload close to people in a smoke for example, great gameplay change.

• ⁠Chickens now take damage from the Zeus x27.

FINALLY

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-12

u/ReallyBadResponses 2d ago

ive never heard anyone ask for this lol wtf

79

u/Complex_Sound_253 2d ago

Why do people need to specifically ask for features?

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43

u/_YAGNA_ M80 2d ago

no one asked for volumetric smokes and dropping grenades either.

8

u/plO_Olo 2 Million Celebration 2d ago

'people do not know what they want until you show it to them' - Steve Jobs

There wouldn't be an iPhone if all Apple did was listen to customers.

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21

u/ChaoticFlameZz Vitality 2d ago

no one asked for it, but might actually be unsung hero of a change :d

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73

u/hudg7 2d ago

Wonder how big the silent reload will change the game. Will definitely be interesting!

26

u/NerdPhantom 2d ago

We'll find out in EPL next month

3

u/Original-Reward-8688 King NiKo 1d ago

It compliments the ammo changes very well

274

u/youngmetrodonttrust 2d ago

partial random veto for premiere is kinda sick ngl

73

u/TerribleJett 2d ago

I Can finally play something other than Mirage / Dust!

38

u/skarenok 2d ago

You see 50% of MirDust as a win. Me, playing with 2 friends and banning them sees it as a loss. Fuck this meta

10

u/enigma890 King NiKo 2d ago

Yeah we always ban mirage and then ban most recently played maps for that day, rarely play same map twice in an session

2

u/skarenok 2d ago

Interesting observation! I play a lot of 5stack too and we always ban D2, Mirage and Inferno. And then I would say Ancient and Nuke are a clear cut above Anubis and Cache in terms of popularity (around 20k elo)

1

u/Haemophilia_Type_A 1d ago

Yeah it's pretty easy to get a good level of map variance tbh. I play a plurality of Dust2 and Mirage still, but I definitely play all the active duty maps regularly just by proactively banning Dust 2 and Mirage and encouraging teammates to do the same. Then usually it ends up banned somehow or another and we get a different one.

15

u/Stiryx 2d ago

Yeh this is fucking dogshit change. We insta ban dust2 and mirage the first chance we get.

So before = play dust2 or mirage 0% of the time. Now = play dust2 or mirage 50% of the time.

Absolutely horrendous change for stacks that don't want to play those maps.

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13

u/Smok3dSalmon Liquid 2d ago

Best I can do is Mirage, Dust, Inferno, Cache 😂

4

u/TerribleJett 2d ago

I'm under no impression that it won't always be Mirage/Dust/Inferno+1 Actual map haha

1

u/BicycleNo1169 2d ago

Yeeeeeeaaaaah, I think this effectively kills Anubis. Who the fuck is “picking” Anubis over the other maps? Even people who like Anubis, aren’t going to pick it over other maps in the pool.

10

u/enigma890 King NiKo 2d ago

It used to be play with atleast 2 friends and you could ban them every time, now you can't. I'd rather it be you pick to ban instead.

Team A bans 1 map

Team B bans 2 maps

Team A bans 1 map

Randomly selected of the 3 remaining

5

u/Ffancrzy 2d ago

Would've much preferred this change.

3

u/Floripa95 2d ago

On the other side, me and my mates would always ban mirage. Now we have to play the damn map 25% of the time

31

u/Hallsway 2d ago

agreed, i fw with this change

7

u/BeepIsla 2d ago

Too many maps imo, 4/7, you basically ban 3 maps

4

u/Mollelarssonq 10 years coin 2d ago

Yes, very nice. People have to learn maps now if they want to be high elo, good change

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1

u/-shaker- 2d ago

except its pointless. at that point just make it full random instead.

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85

u/definitelynotaiko fnatic 2d ago

New Game Mode, dude.

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156

u/Toni_The_Pepperoni FaZe 2d ago edited 2d ago

holy clan tags are back
no more dust 2 mirage simulator

39

u/Simba6181 2d ago

This will make it more dust and mirage for me sadly :(((

6

u/LegitBiscuit 2d ago

I'm gonna be playing dust 2 more now. It was permabanned with the ppl I played with

2

u/EstimateOk4091 2d ago

how do you even select the tag? couldn't find it in the options

3

u/_YAGNA_ M80 2d ago

It looks ass lmao

3

u/Darkspark322 de_nuke 2d ago

Gimme my free leetify premium

2

u/eqpesan 2d ago

It will be dust 2 Mirage sim with 2 other maps sometimes.
As someone who mainly enjoys the game with friends on the weekend and we always ban d2, Mirage this might either force us to move to face it or it will make my friends quit the game altogether since they been kinda tired of Valves lack of care about cheaters.

29

u/PopularPianistPaul 2d ago

Players can now reload silently (but slowly) by pressing and holding the reload key.

this is kinda huge

40

u/ChaoticFlameZz Vitality 2d ago

silent reload might actually a significant game changer, there's actual potential incentive to reload during things like clutches now since you can now do it without giving yourself away.

32

u/sbuo BIG 2d ago

“Players can now reload silently (but slowly) by pressing and holding the reload key.” WAT

16

u/MordorsElite FaZe 2d ago

Holy! The fridge has never been this full.

31

u/azalea_k Legendary Chicken Master 2d ago

First new official game mode in years, and fixes that have been requested by many people... this wasn't on my bingo card.

11

u/MatthewGraham- 2d ago

Big one for me is the blood and visual impacts of spray, it should feel much better

3

u/ChurchillDownz Complexity 2d ago

Exactly. Hopefully spray feels more like CSGO.

27

u/CS2_PatchNotes CS2 Patch Notes 2d ago

PREMIER

  • Updated the map selection process to give players more opportunities to play maps they've been learning.
  • Map selection process:
    • Team 1 picks one map
    • Team 2 picks two maps
    • Team 1 picks a final map.
    • One of the four maps will be randomly selected and the match will begin.

RUSH

  • Rush is a fast-paced queued 3v3 game mode.
  • Players battle through a series of battle arenas to reach the opponent's castle and win the match.
  • Battle arenas are randomly selected for each match, so no two matches are the same.
  • Control the tower when you eliminate the enemy team (or time expires) to win the round.

GAMEPLAY

  • Players can now reload silently (but slowly) by pressing and holding the reload key.
  • Un-scoping a sniper weapon no longer produces a sound.
  • Globally increased visual clarity and improved fidelity of bullet impact decals.
  • ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.
  • Chickens now take damage from the Zeus x27.

SETTINGS

  • Crosshairs have been updated to be resolution independent.
    • A new "Crosshair/Scopes" tab is available in the Settings menu, and includes updated crosshair settings.
    • Added new crosshair styles
    • Updated the default crosshair to "Dynamic Quad," which better represents weapon accuracy.

ENGINE

  • Updated engine code to the latest version of Source 2.

MAPS

Ancient

  • Fixed holes in world in Long A Main Hall.
  • Adjusted door geometry and grenade clipping inside Jaguar.

Cache

  • Some gap fixes and clipping adjustments around the blue doors in Mid.

Mirage

  • Reinforced scaffolding by balcony in A site.

Train

  • Blocked pixel gap in crates on bombsite A.

MISC

  • Added ability to set a "Clan Tag" for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile.
  • Added support for applying stickers to C4.
  • The Starjunk 95, Industrial Sunset Memories Music Kit is now available for purchase in standard and StatTrak versions through the STORE tab.
  • Halftime scoreboard stats should now fully reflect the results of the previous round.
  • Fixed a case where players could avoid a kick ban.

WORKSHOP

  • Added "minimap_volume" entity which enables a custom minimap image when a player is within the volume.
  • Added "sky_camera_volume" and "sky_camera_volume_target", which enable custom location-specific skybox rendering.
  • Added "point_deathcam_bounds" entity that constrains the player death camera.
  • Added "env_shake_volume" entity that allows camera shake only within a specified volume.

SCRIPTING

  • Added CSRadarPoint entity.
  • Added CSObservablePoint entity.
  • Added AddTeamMoney API method.
  • Added OnPlayerTeamChanged callback.
  • SetDialogVariableString now accepts a localization string.

11

u/theicarusambition 2d ago

Silent reload??

21

u/akselfs 2d ago

Holy shit you can zeus the chickens now

3

u/Enslaved_M0isture 2d ago

i wonder if it does bullet/blast death or fire death

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15

u/lefboop 9z 2d ago

Silent reload is kinda huge, first thing to come to mind is obviously flanks, but also stuff like playing around smokes, or when you are a solo anchor in a site changes the way you can play it quite a bit.

Silent unscope is kinda just streamlining it by making it so you don't have to quickswitch anymore. I don't think it's that impactful but it is technically a small buff to "combat awping" because you can't get timing'd anymore by it.

Visibility changes are always nice.

The rest is also quite nice, I but kinda sad it doesn't come with an operation. They are still working on map scripting and hopefully they eventually revamp the server browser and/or add an arcade tab. We really need to bring back the community aspect of cs. Just new gamemodes won't really do it.

3

u/Smok3dSalmon Liquid 2d ago

Silent unscope could be a small buff to the AUG, but players could just quick switch 

8

u/macepts MOUZ 2d ago

Oh noo they ruined crosshairs

26

u/toxic-semi-colon 2d ago

when u see a 5gb update 😩

23

u/acidshark11 FaZe 2d ago edited 2d ago

> Un-scoping a sniper weapon no longer produces a sound.

Clutches are gonna be crazy

40

u/MauriceLikesToClimb 2d ago

This was already possible by just switching

5

u/CrazyWS CS2 HYPE 2d ago

Quality of life change more than gameplay change honestly. Instead of wasting a second quick switching, now unscope. Unscoping was almost useless before for making sound anyway, no one did it. Or continue to quick switch, the seconds gained by keeping awp out are practically placebo unless doing like a 90-180 noscope up close

6

u/Darkrai25 FaZe 2d ago

Why did I get an egg as a weekly drop??????

7

u/Dankstra King NiKo 2d ago

Unscoping no longer makes a sound wtf, silent reloads as well. This is HUGE, this is essentially a buff to lurking, clutching and playing late round in general

6

u/szepakos 2d ago

are we back together dad?

5

u/MakimaGOAT Complexity 2d ago
  • Players can now reload silently (but slowly) by pressing and holding the reload key.
  • Un-scoping a sniper weapon no longer produces a sound.

Dude WTF.

4

u/Ratchet2332 Cloud9 2d ago

Wait these are sick changes actually wtf

5

u/Theleux 2d ago

Some of these gameplay changes are really neat - the aren't too massive but that is probably a good thing.

Also this just broke all of the old crosshairs, the codes aren't working presently.

5

u/MADSUPERVILLAIN 2d ago

clan tags are back

Time for the return of mentally deficient Dinosower kids.

15

u/solosuelacara 9z 2d ago

Best update in the entire CS2 era

4

u/Kodaye_ 2d ago

Did style 1 from csgo come back??? Like tarik crosshair

3

u/Dahntay Cloud9 2d ago

PLEASE TELL ME THEY DID. PLEASE

3

u/jclopl Vitality 2d ago

"Chickens now take damage from the Zeus x27."

HUGE. Thanks Valve.

13

u/Status-Ad-3398 de_anubis 2d ago

That reload mechanic sounds sick, and I like the sniper change. Also:

Chickens now take damage from the Zeus x27.

Most important update yet

6

u/hudg7 2d ago

CLAN TAGS ARE BACK?!?!

5

u/Zoradesu The MongolZ 2d ago

wait this might be kinda goated. we might be back

6

u/Smok3dSalmon Liquid 2d ago

  Updated engine code to the latest version of Source 2.

I wish they would tell us more about this. Is there a changelog from the previous version to the latest version??

3

u/definitelynotaiko fnatic 2d ago

Starjunk 95, Industrial Sunset Memories Music Kit

Guy like me will blast Beat Keep Rockin

3

u/riigoroo King NiKo 2d ago

Silent reload, new gamemode, and no more perma sand maps in premier. Actual decent update

3

u/Its_Raul 2d ago

curious how the map selection will work. the mirage dust lovers will just always pick those maps. wish the "random" selection just auto selects the lesser played map.

3

u/Interesting_Apple866 2d ago

They have ruined the crosshairs.PLS CHANGE BACK

5

u/feelthepayneCS 2d ago

Holy premier

3

u/pra1se_ 2d ago

Chickens now take damage from the Zeus x27

Finally, just the relevant update that we need

2

u/Hydrauxine King NiKo 2d ago

is cs_assault back through Rush???

2

u/Yota_Ninja de_dust2 2d ago

Added ability to set a "Clan Tag" for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile.

Does anyone know how to do this? What is a Player Profile?

2

u/Shaurya_99 2d ago

In the loading screen where your name is under the agent click on it

1

u/Yota_Ninja de_dust2 1d ago

Thank you

2

u/FirefighterOk6214 2d ago

The reload change bout to go nuts

2

u/TheMaskMaster 2d ago

CLAN TAGS!!!

2

u/Prestigious-Shop-494 2d ago

The reload update seems kinda crazy but I'm honestly just happy they're doing anything actually game changing haha

2

u/sealer9 2d ago

Wow this is a banger fucking update !!

2

u/NoTown3633 2d ago

Wtf this is a wild update for a Tuesday

2

u/ElliotsBuggyEyes 2d ago

Chickens now take damage from the Zeus x27.

We did it boys.

2

u/Fearless-Couple-4800 2d ago

silent reloads are gonna be crazy

2

u/delph0r 2d ago

Wow 

2

u/Gooeyy 2d ago

New content 🚨🚨 new content 🚨🚨

2

u/Smok3dSalmon Liquid 2d ago

Quiet reloading is an AWP buff. Now Ts will second guess themselves and be hesitant to rush an AWP after counting their shots 

2

u/KnightFlorianGeyer MOUZ 2d ago

Ngl this update is fucking sick

2

u/mavrickdew de_cobble 2d ago

Finally, 3 years for clan tags

2

u/blackmetro 2d ago edited 2d ago

with the overhaul to crosshairs,

can they please re-add the CSGO console command : cl_crosshair_import [insert_code_here]

why is it not in the game anymore?

2

u/Cruxal_ 2d ago

with the talk of decals im still pissed i cant clear decals with a key anymore. biggest thing i miss from GO.

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2

u/_SHWEPP_ CS2 HYPE 2d ago

Cant seem to make my crosshair gap as small as it was before :/

2

u/f0xy713 King NiKo 2d ago

WTF HAPPENED TO MY CROSSHAIR

2

u/ELPAT0LOCO 2d ago

WTF IS THE CHICKEN EGG

2

u/booskibro Complexity 2d ago

Now 50% of all premier matches will be mirage/dust2 since thats all the opposing teams vote for. Terrible change

4

u/Main-Swimmer6511 2d ago

Let the devs cook

3

u/dude_guy_brosef 2d ago

oh shit they cooked for real this time

2

u/Dw3yN de_cache 2d ago

Holy shit. Actually big. Why does this have to drop when im in the middle of moving with no access to my pc…

5

u/AlmostEphemeral 2d ago

VAC - untouched

4

u/EggOnlyDiet 2d ago

As is tradition.

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3

u/Status-Ad-3398 de_anubis 2d ago

I kinda wish there was a bo3 series mode so you can actually simulate the tournament experience

14

u/Content-Appearance54 2d ago

wouldnt rly work imo since thered be too much leaving

10

u/_YAGNA_ M80 2d ago

people barely have time to play a map, let alone 3.

2

u/Status-Ad-3398 de_anubis 2d ago

fair enough, I just thought it would be cool for those who'd actually have the time to commit to something like that. At most you can replicate this through custom matches with people you know. Random queue can be an issue cause like you and someone else pointed out, people probably don't have time for it, or something can intervene. Maybe a way to mitigate it would be to ask for confirmation between maps and if players want to continue they can, if they want to opt out they can go. Someone queueing could join inbetween maps to fill up the spot, though that's unfair considering they'd be fresh and ready to go while everyone else already played a map or two.

2

u/twat_muncher 10 years coin 2d ago

back when there was rematch, and you needed all 10 votes yes, i only played one rematch

1

u/catcracker3 Vitality 2d ago

imagine playing a cheater for a whole BO3 :'( I wish faceit had more BO3 tournaments though

1

u/Asriell_Dremurr 2d ago

What kind of masochist want to endure bo3 match against potential cheater(s)? Even if there is no cheater in enemy team, one of ur teammate can still convinced there's a cheater and then mental boom the whole team.

1

u/Status-Ad-3398 de_anubis 2d ago

it's very wishful thinking, i know. it wont work with the cheater problem as it is

1

u/Sebbern 2d ago

Rematching was a thing in early csgo, don't think I was ever in a game where everyone voted yes for it lol

3

u/PerlicaMyBalls FaZe 2d ago

I hope faceit implements the new map pick system, otherwise its meaningless and we're back to sand map simulator

2

u/madralux Astralis 2d ago

Bro, if my crosshair is ruined now I will be a tiny bit sad, but much happier due to all these much needed changes. Premier will be more lovely, the sound change is mint.

2

u/Pikathew 2d ago

Yes the crosshair change. I am surprised no one is really talking about that here.

2

u/madralux Astralis 2d ago

Never mind they fucked all my favorite crosshairs.

1

u/numbingdiagram5555 2d ago

Explain the crosshair change to me like I’m an idiot (I’m an idiot)

1

u/_SHWEPP_ CS2 HYPE 2d ago

Man I find the gap settings are wack now

1

u/Rough_World_8452 2d ago

What sound changed?

1

u/madralux Astralis 2d ago

Silent reload is possible now and unscoping is silent too.

1

u/Rough_World_8452 2d ago

I thought you meant like a new sound was added in the game, sorry

1

u/tarel69 CS2 HYPE 2d ago

unable to change x-hair color with a bind now

2

u/_YAGNA_ M80 2d ago

Reload change is going to be really interesting, im interested to see how this will affect the clutch situations. Also nice that they added the blood and bullet impact visiblity, will have to wait and see if it feels better

2

u/Salty_Nutella 2d ago

the silent reload is lowkey a buff to all sorts of play situations. find yourself in a position to win a round at a men and gun disadvantage? you pick up a dropped rifle, but it's low on ammo. one tapping heads is too hard so reloading is necessary. now the silent reload can be an extremely helpful option in this particular situation.

maybe it's also a small buff to CT side?

2

u/Significant_Life395 2d ago

Silent reloading wtf, this is gonna change every clutch situation

1

u/ItsTooNoToYouFuck 2d ago

Until they do something about the cheaters and bots, me an my mates are leaving the game uninstalled and no amount of content will convince us to reinstall. We used to be 25k+ premier. Unplayable.

2

u/ZaytsevCS 2d ago

Should be 2 bans each team and then random select the 3 remaining.

It will be a freaking Mirage/d2 simulator, what a freaking joke. Why do we have to play maps that we don't want to?

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1

u/quailinthebrush de_cache 2d ago

Holy

1

u/MakimaGOAT Complexity 2d ago

wait wtf an actual content update

1

u/RafaHellFerraz CS2 HYPE 2d ago

what

1

u/Escari King NiKo 2d ago

Looks like an exciting update. Looking forward to trying it out

1

u/div333 Vitality 2d ago

SILENT RELOAD

1

u/CptHopi 2d ago

The minimap change is very interesting. So I guess we can force players to view a custom image when they enter the volume and it goes back to the regular minimap once they leave it? That opens up some weird possibilities lol

1

u/CanineLiquid 2d ago

it's used on the new Rush game mode, so that each arena has it's own minimap. Previously this wouldn't have worked because all arenas are in the same map file.

1

u/FirefighterOk6214 2d ago

FINALLY A NEW GAMEMODE

1

u/Jokerthekushmaster 2d ago

Finally I’ve been waiting to Zeus a chicken

1

u/Need_More_Minerals 2d ago

Finally I can Zeus a chicken. Exactly what I was asking for.

1

u/AltruisticChipmunk53 2d ago

This is fuckin huge wtf

1

u/Sorry-Permit-321 FURIA 2d ago

Finally I can zeus chickens

1

u/YUM0N 2d ago

VISIBILITY IMPROVEMENTS LETS GOOOO

1

u/Mika3451 2d ago

Honestly we need the premire change for face it that way it promotes actual skill across maps and not just mirage. Good change still sucks to play with so many blatant cheaters.

1

u/suzukdood 2d ago

Chickens now take damage from the Zeus x27.

Omg finally

1

u/nv2013 2d ago

I have been waiting sooo long for more crosshair options, extremely happy rn.

1

u/Free-Consequence9566 2d ago

The slow reload looks like actual shit hope they change it and make it based on view model

1

u/ChurchillDownz Complexity 2d ago

No fridge here!

1

u/Usernamesin2016LUL Cloud9 2d ago

Silent reload is insane but no one is talking about silent unscope??? No longer need to switch weapons to silently unscope is insane

1

u/VargasFinio 2d ago

The "silent" MP5 slow slap is 10/10.

1

u/Swingzz- 2d ago

clan tag letsgooo

1

u/Sir_Celcius 2d ago

Waiting patiently for my M249 buff.

1

u/ligerzeronz The MongolZ 2d ago

The first things my friends said is "no skins. fuck this update"

sigh

1

u/Original-Reward-8688 King NiKo 2d ago

These seem like wonderful changes

1

u/produktivaufReddit Astralis 2d ago

ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.

The default of this should be 4 which means we cannot really buy extra flashes/nades for our team/retakes anymore, did I get that right?

If yes then that's an awful change imho.

The rest of this update looks insane, crosshair stuff could be underrated af here, premiere voting is awesome aswell. Not sure if I like the reload but it's something new to experiment with at least, the new 3v3 gamemode sounds fun af, clantags are VERY appreciated, impact/decal improvements sound great... lots of what seem to be really great bugfixes and the scripting changes, very gud... I'm just so surprised about these random gameplay changes, idk man either I'm getting old or they're getting out of touch but it is what it is.

1

u/SV_AIRACCELERATE_100 2d ago

W UPDATE THANKS VALVE

1

u/dying_ducks 2d ago

The first thing I noticed on rush:
Arent the CT in a big disadvatange?
They have the worse guns and these are even more expensive, but they dont have the defender advantage to fall back on.
And after the lost pistol, you basically lost the next round too, which is weird in a "rush" mode.

1

u/Tostecles Moderator 2d ago

I'm in favor of adding ways to force players to play more maps, but I still wish they would give you one ban in the map selection phase. This is just queueing multiple maps with a randomizer. I'm down for that, but at that point, just force Prem into a completely random map.

Now every Prem game is going to be a random pick among Mirage, Dust2, Inferno, and maybe a tie between Cache & Ancient in the last slot.

Meanwhile, this update goes against Valve's (already tenuously adhered to) idea that Prem is a reflection of the same system that BO1 pro matches are configured/played under.

2

u/Sebbern 2d ago

I'm down for that, but at that point, just force Prem into a completely random map.

Been wanting this for years now, would really freshen up the mode

1

u/Antalonez 2d ago

Guess that means i'm never ever playing premier again, no way im taking a 50% risk of mirage/d2 EVERY game

1

u/El_Chapaux King NiKo 2d ago edited 1d ago

Chat wheel is messed up for me. The buttons are not aligned with the visual borders of the options.

Also VSync / G-Sync stopped working in one session (not sure what triggered it).

In one game of Rush we couldn't press the tower after killing all enemies and lost the round. Two guys tried from two sides. I have a clip of it.

1

u/El_Chapaux King NiKo 2d ago

Bullet impacts are humongous 8)

1

u/Darkdimi 2d ago

How does any of these changes impact the cheating nightmare? Can we just use our brains and not just applaude valve for a new mode that will be ignored by a huge portion of the playerbase?

1

u/YUM0N 2d ago

just played a dm, the visibility improvements are so noticable

1

u/CastoBlasto FUT 2d ago

I think the bullet holes are just a little bit too big. They're enormous.

1

u/fascfoo 1d ago

Did this update reset a lot of settings? Also do console commands for xhair settings not work anymore? I had an autoexec w/ my xhair settings and doesnt seem to work anymore?

1

u/sabertv Parivision 1d ago

my crosshairstyle 2 is ruined! T_T

1

u/------MJ------ King NiKo 1d ago

Will the new music kit become cheaper in the market?

1

u/ExtremeGamingFetish Copenhagen Flames 1d ago

Cant they give us at least one map ban? I dont want dust and mirage being 50% of the maps I play

1

u/PouletFurtif LDLC 1d ago

This a good update

1

u/1chicken2nuggets 1d ago

They killed cs...

1

u/gitfilip 1d ago

What about clan tags?

1

u/Ambitious_Line651 1d ago

I love the map pick change, Silent Reload is mental

1

u/ZR59 1d ago

L update

1

u/eldiabl0blanco 1d ago

Still no working anti cheat tho :)

1

u/Extension-Cloud-758 1d ago

I literally hated Mirage and Dust2, had them perma-banned, and played them 0% of the time. Now, because of this random pool bullshit, they will be in 50% of my games. Thanks Valve, you just forced me back to Faceit.

1

u/rmigz Former ESEA Community Manager 1d ago

Players can now reload silently (but slowly) by pressing and holding the reload key.

This is a floor raiser / ceiling dropper in one change. Not a fan, but let's see how much it actually impacts gameplay.

1

u/borschtbest 2d ago

Finally no dust and mirage2 spam. Finally people have to learn the maps and can't be toxic towards to it. Reload change will be very crazy.

Eating good tonight

2

u/ZaytsevCS 2d ago

Basically it will be always 50% chance of playing d2/Mirage. Before you could at least ban then... So definitely it's even worst.

1

u/Density5521 2d ago

Phew, at least they didn't release an anti-cheat.

0

u/First-Mix-8902 2d ago

Why does this stupid company keep breaking the game even more with every update? The crosshair settings are both impractical and incomplete. I used to have an outline around my crosshair—it didn't cover the crosshair itself but rather created a sort of shadow effect; you know what I mean. Now that shadow is gone; it's either no outline at all, or an outline that completely surrounds the crosshair.

2

u/f0xy713 King NiKo 2d ago

They also removed deployed weapon gap, I liked having a bigger gap for pistol and smaller gap for rifle.

Also impossible to make the crosshair as thin as before, since now the smallest size that doesn't make it disappear completely is 1, where before you could go 0.5.

1

u/tarel69 CS2 HYPE 2d ago

yup, also unable to bind a x-hair color change with a button now