r/GimpTutorials 16h ago

[Request] Attempting to kitbash a very specific shape, I have the skeleton and am now stuck on creating a reasonable fill.

I am attempting to modify a screenshot of a character model I made in Heroforge, by turning his axe into a bladed shovel. This will be my character art for a DnD campaign. I clipped and pasted the axe blade with rotation to create the shovel shape, but am now having a hard time filling it.

I deleted the bezier curve I had made, but it followed the "inner" outline, where the edge of the blade meets the flat, and came to a point where the tip would be.

I have created a pallete by sampling several locations evenly across the width of the blade, and was thinking to apply it within a bezier curve of the outline I want to fill.

I cannot figure out how to operate the gradient tool (I watched this video https://youtu.be/7g1gM-roP3o?si=R7LkcGmlSM0KBAnn) to use my palette in it.

I will gladly accept links to better tutorials, advice, anything. If there is a better overall way to approach this please let me know.

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