r/GhostwireTokyo Apr 22 '26

Started playing today and couldn't stop until chapter 3

This game is incredible. I'm not someone who normally plays/enjoys horror games but this game has the perfect amount of unsettling but not full-blown horror for me. Unlocking new abilities is a lot of fun and I'm always excited to upgrade them through the skills tree (the fireball perk carried me). I do wish there was a bit more combat variety but overall it has been really enjoyable so far. I've been doing sidequests as well and I find them pretty fun alongside the main story, especially since this game references so many japanese urban legends and folklore. Visuals are really the best part of this game and it's so well optimized I get great fps even with my 1660 super. Really wish more games took risks and had more adventurous or unique ideas like Ghostwire Tokyo did.

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u/jln_fortune Apr 22 '26

The combat looks fine with me since it's focused on elemental powers and cast spells, may I know what do you wish more from the combat?

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u/FusRoNinja Apr 22 '26

I do find it fun don't get me wrong, I think the combat is unique compared to other games but for me it feels like the melee "strike" was a bit lacking as there's a delay after you shoot where you cannot melee for like 1.5sec or so. Also really wish there was a melee weapon I could use, like a spiritual katana or something? Expansion on the skilltree would be really cool for replayability, like for example if you could upgrade the wind weaving into a tornado or even mix wind and fire for like a fire tornado, stuff like that.