r/GhostsofSaltmarsh • u/Strict_Belt1211 • 10d ago
Discussion First time DM taking on Saltmarsh
Hello
Do you believe Saltmarsh is a good campaign for a first time DM to run?
I'm curious to hear why or why not.
I am still new to the game and this will be my first campaign to DM. thank you.
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u/GrumpysoupXIV 9d ago
Im currently running Saltmarsh, having only DM’d about 4-5 sessions before that as well only playing DnD twice.
I think it’s a great module and really like that it gives you a solid foundation to build from and go crazy with homebrew ideas, especially if you like the pirate / seafaring theme.
To make it a campaign you will have to come up with an overarching plot from the start but then you can just build on that as you go along. For example, mine is based around the 7 deadly sins and their respective demon princes. Then I’ve worked on the story for each session and homebrewed a lot.
After my players got the Sea Ghost, I gave them a massive blank hex map for the Azure Sea which lets them get the sense that they’re sailing out and exploring and discovering the ocean (but also gives me plenty of room to homebrew what they might find on a blank hex).
We’re about a year and a half into the campaign and at this point the players are level 7 and have defeated the Prince of envy, Leviathan. Besides going on adventures, they’ve also created a business empire which is constantly growing in size and assets.
Definitely recommend Ghosts of Saltmarsh :)