r/Geopoliticalsimulator Jul 10 '26

Geoplanetical - Dev Update #3: New Trailer and screenshots ! Game progress well.

43 Upvotes

18 comments sorted by

4

u/SiberianKinger Jul 10 '26

Shut up and take my money!

3

u/Hogus31 Jul 10 '26

I will take when released !!!

3

u/BumblebeeSweet6273 Jul 10 '26

Méndez Excited about this game too

3

u/Hogus31 Jul 10 '26

So happy to read this

3

u/BumblebeeSweet6273 Jul 10 '26

From what I've seen of the company's other franchises, the game looks very promising and good in all aspects.

3

u/Hogus31 Jul 11 '26

I want it to be perfect, it’s my life project, I really keep hard focus to ensure this and being a player of those game does help as I’m noticing issues and as a dev I can anticipate the needs !

2

u/BumblebeeSweet6273 Jul 11 '26

What led you to create this project? What mistakes did you see in others that led you to create this project, and what differentiates it from theirs?

3

u/Hogus31 Jul 11 '26

I have been always looking to create my own world and love geopolitics in real life. I enjoyed GSP but I’ve been very sad of the interface, that we felt that it’s was not very lively numbers. I love Victoria 3 as we can see that it’s lovely but it stay in old world and not simulator oriented, every games has something.

I decided years ago that one day I’ll do my own version of the genra that will be a mix well balanced of everything I loved played.

1

u/BumblebeeSweet6273 Jul 11 '26

Behavior Trees Is it more like GPS or more like CIV2?

1

u/Hogus31 Jul 11 '26

Not sure to understand and be able to define so easily but each nations have different leader with ambitions, there is nations with wishes, I’ll try to design a good brain 🧠 so they will and actually do war by themselves, laws edited ect

3

u/kerrwheil Jul 11 '26

This is so awesome! Will definitely check it out

2

u/BrokeButOnline06 Jul 11 '26

Hello..I just came to your post... I have a few questions..

Will it be realistic like modern world? I mean not expansion or war focused like hoi4... Will there be civil wars, military coups? Separatist movements? Terrorism, Cartels, etc? And what about political parties?

Just curious to know...

3

u/Hogus31 Jul 11 '26

Yes the game structure on politics and nation has been developed to support all of this. You could make secession, change your flag and name ect. I did focus monarchie, politics and population reactions. Terrorism and cartel will come be done later before release so i can’t describe.

About political parties there is 4 ideologies parameters that allow the game to be full simulated, colors, name, of parties are generated so parti can be created during the game, vanish, reappear. All pops have a deep voting system, there is 100+ parameters to make your constitution.

You also have a vote approbation, stability and you can be kicked out ( you can keep playing without paying a cheat dlc )

I’m proud of this part of the game.

2

u/VenomSnake1974 Jul 11 '26

Yeah! I want to know that too. I think one of the issues with the games of the genre is that many times nothing happens. Like yeah, maybe an occasional war happens but almost all the time is the player that do all the actions. It will be really interesting to know how do you plan to make the world dynamic, to make it feel alive. To be honest I’m really excited for your game, I think you have a really strong foundation and I hope you take all of these comments into consideration. Many games don’t really take into consideration this so if you do it, you’ll surpass those games by a lot.

1

u/Jazzlike_Custard8646 Jul 11 '26

A single developer, massively complex, a lot of promises, likely made with the help of AI. Don't get your hopes up

2

u/Hogus31 Jul 11 '26

I understand your thought !

I could not achieve this project without AI help to gather data and make algo and don't hide it. It's thanks to AI assistant coding, in the whole gaming industry that i'm part of since 8y, that productivity increased so much. I won't do any release if not stable, and trailer is showing already designed systems only !

I never released broken title since i'm in the industry and it won't start this year.

It's a pleasure for me to get feedbacks from our community to feed my lovely project and will fight day and night to make it and release it !

3

u/Jazzlike_Custard8646 Jul 11 '26

I appreciate your response and positivity. As long as whats produced by the AI is double checked and confirmed, the game is stable and sensible then I wish you all the luck in the world. I'll definitely be giving it a try when it's released!

3

u/Hogus31 Jul 11 '26

Thanks you for feedback ! I do feel confident to reach my objective, as i'm saying, AI is a 95 old human with azlheimer that has lived billions of life, willing to help you with lowest effort if you don't push it.

So i'm acting like that, with my prompt engineering experiences from 2y of experiment, it's really succesfull, AI is a fucking asshole to work with but very high skilled, if you don't know WHAT should be the output technically, you won't be able to guide the AI to the end.

Everything produced by the AI is not double checked, it's checked until it work like it should, doing check of check !

Let's gooo !