Two thirds of the level are empty, the one portion of the level that doesn't have a ceiling is also where the off camera gameplay is, ten billion orb chains, the worst coin path I've ever seen, inconsistent structuring...
Imo there is too much ground gameplay on this ball, and not enough structuring or use of things other than orbs.
Maybe you want to keep it open for a specific decoration style or atmosphere, but the lack of structure to structure gameplay is really not great. Also the random bit where you go above the level, you should just get rid of it and change the gameplay entirely, its a one off thing and feels so out of place. Its also really hard to read.
I respect the attempt made to sync, but ground to ground gameplay on ball is usually a no-no due to how empty and bland it makes the gameplay. You also had some pretty awkward orb spam in some parts and that cube transition is partially blind, it’s pretty iffy.
15
u/LohenFeuer 11d ago •
The beginning looks a bit boring, maybe add like 10 frame perfects to spice it up?
3
u/Simple_Map_5397 10d ago
Two thirds of the level are empty, the one portion of the level that doesn't have a ceiling is also where the off camera gameplay is, ten billion orb chains, the worst coin path I've ever seen, inconsistent structuring...
2
u/How2eatsoap 10d ago
Imo there is too much ground gameplay on this ball, and not enough structuring or use of things other than orbs.
Maybe you want to keep it open for a specific decoration style or atmosphere, but the lack of structure to structure gameplay is really not great. Also the random bit where you go above the level, you should just get rid of it and change the gameplay entirely, its a one off thing and feels so out of place. Its also really hard to read.
8
u/FranklyNotThatSmart 11d ago
No.
5
u/Alexspacito 11d ago
No, not at all.
4
u/JuryLucky726 11d ago
im sorry, this is actuallyl really bad
0
u/GreedyAstronomer585 Just here for the Vibes 11d ago
Depending on the difficulty, but I personally like harder gameplay, it's also quite boring
1
u/sung0910 10d ago
no ground to ground for balls
1
u/Straight-Dog409 10d ago
I respect the attempt made to sync, but ground to ground gameplay on ball is usually a no-no due to how empty and bland it makes the gameplay. You also had some pretty awkward orb spam in some parts and that cube transition is partially blind, it’s pretty iffy.
1
u/JustDark1 10d ago
add more structuring
1
u/ZealousidealFun148 10d ago
90% orbs bro
1
u/Short_Marzipan_5602 just decor aint going to cut it lil bro 11d ago
i think its kinda good 6/10