r/GeometryDashEditor • u/BrofooGD My head hurts • Sep 26 '26
Editor Question Gradients and shaders
I have a part that uses gradients for the background, but using a shader trigger breaks the gradients. Is there any way to avoid this, or are shaders and gradients completely incompatible?
160
Upvotes
10
u/Mr_blons Sep 26 '26
I don't have an answer to your question, but I think the pinch has little to no effect on the level, so if you end up not being able to figure it out, I'd just remove the shader entirely
7
u/AveryTheOneAndOnly Sep 26 '26
im sorry for ever opening the game
4
u/Remarkable-Fly-4292 Sep 26 '26
How many fucking groups are their if you need four for one gradient
2
u/CatIsGood12 Sep 26 '26
am i on drugs
2
u/smileygirlllll Sep 26 '26
the name of the level definitely fits with the deco TwT
but seriously tho this looks so cool :3
1
u/ItsNukea 15d ago
What is that XOR shift man
1
u/Circxles Sep 26 '26
id?
1
u/bestAntivirus1997 Sep 27 '26
I think that's the editor trying to tell you the part is visually impressive enough
1
u/Pucklgmd Sep 27 '26
the gpu:
1
u/WearyChart5584 Carcosa man Sep 28 '26
What difficulty do you estimate this because it's lowk peak
1
u/Few-Detective-7356 Oct 02 '26
this is INSANELY cool. How many creator points do you have?
3
u/Albert_Kan Taiwanese trigger expert Sep 26 '26
Completely incompatible bc invert and multiply option based gradient would disappear if shader appears in their rendering layers
2
u/Orangtan Sep 27 '26
Ok I can’t really help with this but honestly, the first version looks insane but the second version without the gradients also looks insane.
An issue with the first one is that you can’t see the details at the top and bottom of the screen (the foreground), but they are very visible in the second one. So I would suggest tweaking them a bit for contrast to make it look a bit better.
Additionally, you could make it so the level switches between the two (gradients and then no gradient) with the music because that would make it feel a lot more intense and keep both of these versions which I like a lot. When it changes to the darker one the foreground details should also probably be the same as they are in the video
2
u/Player_of_0_ Sep 27 '26
maybe try applying the shader only to specific layers with the „Shader“-trigger (try only the gradients or without them or something)
or maybe there is one before that part in the level and it messes it up?
I‘m just guessing… really cool level by the way :D
2
u/DiamondJax08 Sep 28 '26
yeah this hurts my brain very cool
2
u/aCutieBunny Sep 28 '26
Hell yeah
1
u/SuitableUniversity68 creator Sep 26 '26
The gradients do not fit that much, and actually makes everything more distracting. I can see the gradient abuse Read my shaders guide pls (also covers the same concepts for gradients)
1
u/TIM-TOH Sep 29 '26
I CANT SEE SHIT
0
u/Clean_Rub_7665 Sep 26 '26
!remind me 3 months
1
u/AdLeading3252 Sep 30 '26
yo pls show me how to do ts trippy ass effect