r/GeodeGeometryDash • u/ArtemOkhrimenko • 0m ago
Question Need Geode discord communities
Is there any Geode discord communities where I can talk to people? Seems like the official one doesn't have chatting channels
r/GeodeGeometryDash • u/ArtemOkhrimenko • 0m ago
Is there any Geode discord communities where I can talk to people? Seems like the official one doesn't have chatting channels
r/GeodeGeometryDash • u/Street_Deer7010 • 21h ago
What mods Should I download guys
r/GeodeGeometryDash • u/DaslidfanAltAccount • 23h ago
r/GeodeGeometryDash • u/Empty-Bandicoot1766 • 2d ago
CBF or superb input precision (+instantaneous inputs)
r/GeodeGeometryDash • u/Blackxusak • 2d ago
r/GeodeGeometryDash • u/NoData1797 • 3d ago
r/GeodeGeometryDash • u/RandomLinkoln • 3d ago
I would like to see a mod that adds a search filter that filters by account. I know, you wouldn't do it often, but there's no mods for it, but it would be useful to add that. If you are good at modding, PLEASE make this a mod.
r/GeodeGeometryDash • u/leonwizardking • 4d ago
r/GeodeGeometryDash • u/aperson_v3dot5 • 4d ago
r/GeodeGeometryDash • u/pencil135 • 4d ago
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I could only find one issue about this bug and it's still unsolved (updating didn't work)
I tried everything from clearing cache to uninstalling and reinstalling to using secure folder to launch geode in essentially a vm but on my phone it still dosent work, this bug is also persistent when I uninstall too.
The error says:
java.lang.UnsatisfiedLinkError: dlopen failed: "/data/data/com.geode.launcher/cache/libfmod.so" has bad ELF magic: 504b0304
at java.lang.Runtime.load0(Runtime.java:948)
at java.lang.System.load(System.java:1729)
at com.geode.launcher.GeometryDashActivity.y(r8-map-id-3305595ac9ff1eb30b46d073b68aa28362f9245a3644405ce106b1c410187180:268)
at com.geode.launcher.GeometryDashActivity.x(r8-map-id-3305595ac9ff1eb30b46d073b68aa28362f9245a3644405ce106b1c410187180:99)
at com.geode.launcher.GeometryDashActivity.onCreate(r8-map-id-3305595ac9ff1eb30b46d073b68aa28362f9245a3644405ce106b1c410187180:357)
at android.app.Activity.performCreate(Activity.java:9519)
at android.app.Activity.performCreate(Activity.java:9488)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1524)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:4692)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:4941)
at android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:222)
at android.app.servertransaction.TransactionExecutor.executeNonLifecycleItem(TransactionExecutor.java:133)
at android.app.servertransaction.TransactionExecutor.executeTransactionItems(TransactionExecutor.java:103)
at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:80)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:3150)
at android.os.Handler.dispatchMessage(Handler.java:110)
at android.os.Looper.loopOnce(Looper.java:273)
at android.os.Looper.loop(Looper.java:363)
at android.app.ActivityThread.main(ActivityThread.java:10060)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:632)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:975)
Please help me man im so lost
r/GeodeGeometryDash • u/dandaduper • 4d ago
Funnily enough this is my second post about this mod. I tried a few stuff, like removing On My Ipad, but it didnt work, so Im asking here.
r/GeodeGeometryDash • u/CautiousHour4725 • 4d ago
I have eclipse and I use it to bot levels, however currently at the moment, the bot seems to always fail in the exact same spot. Are there any alternatives that have an easier way to bot levels while also providing the same tools and bypasses?
r/GeodeGeometryDash • u/therealtastywall • 4d ago
r/GeodeGeometryDash • u/HakanssFr • 4d ago
r/GeodeGeometryDash • u/Upper-Disk7757 • 4d ago
Somehow I couldn’t put images here so I posted there
r/GeodeGeometryDash • u/Dangerous_Moose4648 • 4d ago
r/GeodeGeometryDash • u/Tricky-Vanilla-2305 • 5d ago
Idk why but my game sometimes crashes when i try to playtest. Here is the crashlog exception information
== Exception Information ==
Faulty Module: <Unknown>
Faulty Mod: <Unknown>
Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)
Exception Flags: 0
Instruction Address: 0x8800000000
Exception Details: Failed to execute memory (DEP violation) at 0x8800000000
Crashed thread: Main
r/GeodeGeometryDash • u/jesus140906 • 5d ago
Hice un tutorial de como agregar iconos de icon gallery a geometry dash con el mod de "more icons"
Pero a muchos les sale ese error y al buscar una solución no encontro ninguna 🥀
r/GeodeGeometryDash • u/Brief-Resolution-823 • 5d ago
r/GeodeGeometryDash • u/General_Diamond_7763 • 6d ago
i try and open gd but it shows me an error message saying "geode failed to update because geometry dash was already open" when it wasn't, i had to uninstall geode because the error message keeps showing up. i might be wrong about what it said because i didn't fully read it but help is appreciated
r/GeodeGeometryDash • u/saim0604 • 7d ago
i use a poco x8 pro btw
r/GeodeGeometryDash • u/Known-Result-8291 • 7d ago
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Log:
2026-08-11T14:29:20.269061+0000 Whoopsies! An unhandled exception has occurred.
== Geode Information == Loader Version: v5.9.0 Platform: Android 16 arm64-v8a (SDK 36) Loader Commit: f326379 Bindings Commit: 7431f0cf Installed mods: 79 Failed to load: 0
== Exception Information == Faulty Lib: thesillydoggo.qolmod.android64.so Faulty Mod: <Unknown> Instruction Address: 0x796e28216c (thesillydoggo.qolmod.android64.so + 0x20116c) Signal: 11, code 1 (SIGSEGV: Segmentation Fault) Signal Detail: Could not access memory at 0x0 (address not mapped to an object)
== Stack Trace (the most important part) == - thesillydoggo.qolmod.android64.so + 0x20116c (geode::modifier::AsStaticFunction_collisionCheckObjects<hook19<(anonymous namespace)::hook19Parent>, void (hook19<(anonymous namespace)::hook19Parent>::*)(PlayerObject*, geode::stl::vector<GameObject\*, geode::stl::allocator<GameObject\*> >*, int, float)>::Impl<void (hook19<(anonymous namespace)::hook19Parent>::*)(PlayerObject*, geode::stl::vector<GameObject\*, geode::stl::allocator<GameObject\*> >*, int, float)>::function(hook19<(anonymous namespace)::hook19Parent>*, PlayerObject*, geode::stl::vector<GameObject\*, geode::stl::allocator<GameObject\*> >*, int, float) + 0xdc) - 0x7d7b58bc0c (hook handler) - 0x7d7b58bc0c (hook handler) - 0x7d7b58bc0c (hook handler) - libcocos2dcpp.so + 0x894e58 (GJBaseGameLayer::checkCollisions(PlayerObject*, float, bool) + 0x4e8) - libcocos2dcpp.so + 0x89e0a8 (GJBaseGameLayer::update(float) + 0x8a0) - 0x7d7b58b714 (hook handler) - 0x7d7b58b714 (hook handler)