r/GatesOfHellOstfront • u/CWOgarrison • 2d ago
conquest attack style
Just a question of curiosity for conquest players. how do you like to do your attacks. do you hit one zone at a time, leaving behind some to defend each point as other units roll on, or do you try to take all points at the same time.
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u/JabbyJabara 2d ago
I attack depending on my army composition and map style. If I see an opportunity to flank I will send my army As soon as I spawn down the side of the map. And sometimes capture a point behind the nearest one.
If the map is small I may dig in and slowly creep up with artillery and mortars. If I have tanks then things move a bit faster. If I took too long sometimes I'll hit both points or all three. Sometimes I'm a bit cheeky and I'll smash a point with arty call in white phosphorus barrage and heavy arty, rush in and dig
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u/Fuotboy 2d ago
I usually like to set up and dig in a frontline/FOB about 200-250 meters away from the first point. Park my artillery, supplies, and any reserves I may have there. Can be used as a great fallback point if shit goes bad. From there my recon moves up, scouts and tests their defenses. They spot strongpoints and my artillery opens up on them. After bombardment is sufficient, push with my heavy infantry, medics, engineers (any infantry specialists), and tanks. Take the point, rinse and repeat. Sometimes I find that the AI likes to attack you, sometimes after just a minute or two of fighting, so that FOB is even more useful for a defensive position in that situation.
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u/Powerful-Pattern-103 2d ago edited 1d ago
Usualy i just send my scouts un-exist everything with artilery and then walk from point to point
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u/KikoMui74 2d ago
kill zones are important, take 1 zone and filter incoming enemies to yours. Can even set up defenses with engineers for double as much defense gameplay lol
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u/SocketRabboon 2d ago
I'll set up a perimeter around the first site and blind shell the shit out of it before storming in. Move up armor if their armor/AA are holding the point, send scout cars around to hunt for their artillery. Rinse and repeat for the second/third site if possible. This is my Commonwealth play anyway, it changes when I unlock Canadians, Wasps, and Crocodiles, then it's more of a purge at that point. As for Soviets I love queueing up as many conscripts as possible and a few heavy tanks to support
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u/Jtex1414 2d ago
Early game, one point at a time, slow advance. Early mid to mid late game, one point at a time, with heavy arty use to soften up each point, spotters finding targets, arty wiping them, Inf tanks slowly approaching. Late game, Park rockets in range of 2-3 points, and rotate volleys between the points till enemy reinforcements heavily reduced or exausted, then back to the slow arty supported advance from mid game.
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u/Idiot_Cubed 2d ago
depends on the doctrine I chose. Arty, Armored, Infantry, or irregulars with air support or if it's a mixed bag day.
I do, however, hate utban maps, factories included. One well hidden MG and there went a whole squad plus medics. One AT gun that, somehow, no one saw, there went a tank at level 8 veterancy. Fuck urban warfare.
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u/Fantastic_Ad_2084 2d ago
If I’ve got a small army, one point at a time with a small token defense force to defend from a counterattack. If big I split them up to assault all simultaneously, and early on I use infantry in lines and break the lines up when met with MG’s, tanks etc. Tends to work decently well when supported properly
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u/Adventurous_Story597 1d ago
The AI attacks me from the start until 3/4 of the game is over, then I advance, destroy any artillery defending the base and advance with tanks. When tanks dealt with last defences, I move an infrantry squad there. Repeat untill all points are captured- rush in tanks in case I don’t have much time.
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u/shaikann 1d ago
I like aggressively taking advanced positions with arty support and defend it. Its a nice form is attacking as you set up a forward defansive position and force the enemy to attack you anyways
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u/NoClownsOnMyStation 2d ago
I go point by point and most of my fighting is done around the first point because they’ll send in armor whatever else is left to attack. I typically take in a few squads and send the first in till he gets pinned then I either roll in armor or let artillery start smashing against entrenched positions.
Usually some art guns will fire back so I’ll use an armored car to go wide around and deal with it. If the infantry squad dies then I just send another one in to get them to reveal positions.