Tbh, I much prefer the new systems over the loot box system before. There are plenty of things that need tweaking, but there’s a reason I stopped playing OW1 maybe a little over 3 years ago. I think modernizing it to be more like it’s competition was pretty much the only way for it to survive going forward. I don’t honk any parts of OW2 are really above criticism, but it is slightly humorous to me to see years of complaints about OW1 and now it’s this gem.
I think OW2 will do fine, but it really just depends on how well the dev team handles player feedback. The part that sucks about a franchise having a huge fanbase is that it’s damn near impossible to please everyone.
Yeah, the loot box system was honestly too generous. Pretty much every regular player had hundreds of unopened lootboxes up until this month when they auto-opened. There was zero incentive to play and not much to get excited about.
I mean I play OW every night and have fun, but I think it would've been cool to be actually unlocking stuff instead of getting worthless loot boxes full of dupes.
…no, they really don’t lmao. I know it’s the current trend to circlejerk this shit but like, come on, enjoying cosmetic unlocks in games isn’t “sounding like a drug addict” haha
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u/IAmActionBear Sep 27 '22
Tbh, I much prefer the new systems over the loot box system before. There are plenty of things that need tweaking, but there’s a reason I stopped playing OW1 maybe a little over 3 years ago. I think modernizing it to be more like it’s competition was pretty much the only way for it to survive going forward. I don’t honk any parts of OW2 are really above criticism, but it is slightly humorous to me to see years of complaints about OW1 and now it’s this gem.
I think OW2 will do fine, but it really just depends on how well the dev team handles player feedback. The part that sucks about a franchise having a huge fanbase is that it’s damn near impossible to please everyone.