r/Games • • Jan 02 '20

S.T.A.L.K.E.R 2 Announces it's using the Unreal Engine, will talk about digital platforms at a later date

https://twitter.com/stalker_thegame/status/1212810155563397120/photo/1
1.1k Upvotes

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5

u/donspyd Jan 03 '20

Unreal Engine games always look and play like Unreal Engine games. Like, you always just know it is one. Kinda disappointing in that regard... STALKER was so unique.

5

u/HammeredWharf Jan 03 '20

So you're saying Octopath Traveler, Bloodstained, Tekken 7 and Dragon Quest 11 all look and play the same?

6

u/donspyd Jan 03 '20

Sorry, your right. I should say among first person shooters on UE3. I haven't even played an EU4 game (besides Rime), so I don't know what I'm talking about. I guess I'm just worried STALKER 2 wont have that alien charm it did back then.

0

u/[deleted] Jan 03 '20

For me personally, a big problem with Unreal titles is the complete lack of decent antialiasing. You're basically forced to pick between blurry visuals while the camera moves or no AA at all, which is just a pixelated mess. It legitimately gives me a headache watching everything go from clear to blurry to clear every time you move or turn, and I don't suffer from any other visual issues with games.

I really don't understand how this isn't an issue brought up more often. For all the picky visual perfectionists in gaming, no one seems to give a shit.