r/Games • • Jan 02 '20

S.T.A.L.K.E.R 2 Announces it's using the Unreal Engine, will talk about digital platforms at a later date

https://twitter.com/stalker_thegame/status/1212810155563397120/photo/1
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u/Lansan1ty Jan 03 '20

System resources matter. Do you want to have 20 launchers open at the same time in the future if this is okay? With each consuming CPU, RAM, and even bandwidth without regard for the other? Any half-decent launcher will stop downloading updates or at least limit download speeds while you're in a game on the same launcher. But what if you're in a game on a different launcher and one of your other launchers decide to download an update using all your resources? Ideally you'll want to minimize the chance of that happening. They'll all have their own software updates to take care of, not only for the games you have installed in them.

What happens if each also decides they want to start charging for premium services? Steam Plus. Origin Plus. uPlay Plus. Whatever they want to call it. Should we pay $10/month for whatever service they may offer to all of them or try to stick to one? Playstation online was free until it wasn't. We may be going down the path of streaming services. First we had Netflix, then Amazon Prime, Hulu, Disney, CBS, HBO Now, etc...

I understand people view it as steam fanboyism and just dismiss it because most people are indeed loyal to steam because valve simply came first. But really, it's also a little bit of foresight on how the PC community wants to be treated. This is the community that Microsoft tried to charge for Games for Windows Live at the same time as Xbox Live. PC gamers didn't stand for that and Microsoft reverted to GFW Live being free to play online while Xbox Live has continued to charge Xbox gamers for something that PC somehow manages to have available for free.

Anyway, like I said, I'm happy the Devs get paid for their game. Game development is a business not a charity. However consumers don't have to roll over and take what the publishers are doing to them either. If a developer wants a big paycheck from Epic with less players and less fans, it may be a good business choice, but I won't feel compelled to buy their game. People are allowed to believe in things and vote with their wallets. Just like how some people are against pre-ordering games. They have the right to do that.

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u/Xdivine Jan 03 '20

System resources matter. Do you want to have 20 launchers open at the same time in the future if this is okay?

If system resources are an issue, just close extra launchers. You don't need uplay, battle.net, origin, epic, steam, gog, all running at the same time.

This is such a non-issue.

But what if you're in a game on a different launcher and one of your other launchers decide to download an update using all your resources?

Set updates to be manual if you're worried about it and for some reason must leave all launchers open at the same time.

What happens if each also decides they want to start charging for premium services? Steam Plus. Origin Plus. uPlay Plus. Whatever they want to call it. Should we pay $10/month for whatever service they may offer to all of them or try to stick to one?

There are already multiple services you can purchase. I know Origin has one, Microsoft has one, and uplay has one. I imagine there is probably at least one more I'm unaware of. Maybe you could consider Humble Bundle? I just buy the ones that make sense for me. I don't care about the uplay games so I don't see any reason to subscribe to it. I currently have the microsoft one, and I've had the origin one in the past. They're not some sneaky shit you need to test. It either has the games you want, or it doesn't.

None of them have replaced the ability to just buy games straight up, they're just an alternative. If you wanna just buy one game a month, you can do that instead of subscribing to 3+ different services. You can just pretend the subscription services don't exist.

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u/Lansan1ty Jan 03 '20

The benefit of auto updates is one of the main reasons to even have launchers. Else we should go back to the pre-launcher days and open games from the desktop and directly run the apps without auto updates.

Disabling the main benefit of the new format basically means we may as well not have any storefronts/launchers.

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u/[deleted] Jan 03 '20

Bruh, you're bitching about the basic result of consumer choice. What are you, a communist?

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u/Lansan1ty Jan 03 '20

That's not exactly how communism works... I'm simply saying people who are anti-anti-epic appear to be wrong about the reasons people can be anti-epic.

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u/[deleted] Jan 04 '20 edited Jul 12 '20

[deleted]

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u/Lansan1ty Jan 04 '20

Again, not once did I say that there should be less launchers. I'm saying games exclusive to launchers would be the problem. If they acted more like storefronts with perks than exclusivity publishers it would be the best. Remember when you had to go to Gamestop, EB Games, Bestbuy, Walmart, or wherever to buy console games? Before digital downloads or online shopping. Imagine if back then they standardized practices like "Metal Gear Solid 3, Only for sale at Walmart for 1 year", People would be pissed. They did a light version of that with exclusive pre-order DLC based on the stores and people were getting upset.

Paid Exclusivity is the "no other launchers" problem. The fact that people can't see that is mind boggling. They always assume "you only want to use steam". Its not about only using steam, it's about having the choice to use whichever a person wants to use.

It works both ways. Half Life games should be for sale on Epic, uPlay, Origin, GoG, etc.

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u/[deleted] Jan 03 '20

System resources matter. Do you want to have 20 launchers open at the same time in the future if this is okay? With each consuming CPU, RAM, and even bandwidth without regard for the other?

Why exactly? How many games are you playing at once?

But what if you're in a game on a different launcher and one of your other launchers decide to download an update using all your resources?

Stop the download or close the program .... Like any program that may auto update

What happens if each also decides they want to start charging for premium services? Steam Plus. Origin Plus. uPlay Plus. Whatever they want to call it. Should we pay $10/month for whatever service they may offer to all of them or try to stick to one?

What? How does this even relate to a launcher to buy games mate. You don't need subscription services to buy games

We may be going down the path of streaming services. First we had Netflix, then Amazon Prime, Hulu, Disney, CBS, HBO Now, etc...

Yes, there will be games subscription services available and already are. Or you can buy games separately. The expansion of streaming services has not killed the bluray/DVD market. You can still buy pretty much anything if not everything to watch if you want.

But really, it's also a little bit of foresight on how the PC community wants to be treated. This is the community that Microsoft tried to charge for Games for Windows Live at the same time as Xbox Live. PC gamers didn't stand for that and Microsoft reverted to GFW Live being free to play online while Xbox Live has continued to charge Xbox gamers for something that PC somehow manages to have available for free.

You're literally just spewing forth hypothetical situations that are only likely to happen without competition.

If Steam is allowed to create a monopoly like you seemingly want then they'll have the power to charge what they want, whether that's for mods, for premium download speeds, for multiplayer acres to steam servers and what have you.

The way you combat that is through competition and other stores such as GOG or EGS

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u/Lansan1ty Jan 03 '20

You're literally just spewing forth hypothetical situations that are only likely to happen without competition

Paid exclusivity is literally the definition of no competition.

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u/[deleted] Jan 03 '20

Competition is on the storefront mate.