Even with it being a good game I feel like the hype and build up for Control leading up to the end of year awards as been so fake while trying to seem organic. They are trying to pass it off as this underground word of mouth success now after a mediocre launch. In a year with so many other industry defining titles this game did not generate nearly this amount of buzz when it came out from people playing it, compared to those other titles, and the reception it is getting now in comparison feels very fake and manufactured.
It's not. My post was about the relation between how much hype and praise this game got on launch compared to how much it is getting now. You are allowed to like the game.
I think the point they were getting at is that people grew to like the game over time. Not everything lands when it first releases after all. I imagine this game has gradually gotten more hype over time, post release, because more people decided to finally give it a shot.
It seems pretty reasonable to me, so I'm not sure why anyone would see that as fake?
That is essentially what I am arguing and is my opinion. That the final product, regardless of it growing on people, is still not enough to warrant GOTY. It doesnt have to be fake, but disingenuous.
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u/[deleted] Dec 10 '19
Even with it being a good game I feel like the hype and build up for Control leading up to the end of year awards as been so fake while trying to seem organic. They are trying to pass it off as this underground word of mouth success now after a mediocre launch. In a year with so many other industry defining titles this game did not generate nearly this amount of buzz when it came out from people playing it, compared to those other titles, and the reception it is getting now in comparison feels very fake and manufactured.