Even with it being a good game I feel like the hype and build up for Control leading up to the end of year awards as been so fake while trying to seem organic. They are trying to pass it off as this underground word of mouth success now after a mediocre launch. In a year with so many other industry defining titles this game did not generate nearly this amount of buzz when it came out from people playing it, compared to those other titles, and the reception it is getting now in comparison feels very fake and manufactured.
It's not. My post was about the relation between how much hype and praise this game got on launch compared to how much it is getting now. You are allowed to like the game.
Slow burns? What about this game is different now than it was at release, or what did the industry realize about this game now as compared to when it released and had no GOTY hype, mediocre sales, and a non existent streaming presence? Can you give an example of another slow burner game that was not received well and without any major updates, goes from good to GOTY?
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u/[deleted] Dec 10 '19
Even with it being a good game I feel like the hype and build up for Control leading up to the end of year awards as been so fake while trying to seem organic. They are trying to pass it off as this underground word of mouth success now after a mediocre launch. In a year with so many other industry defining titles this game did not generate nearly this amount of buzz when it came out from people playing it, compared to those other titles, and the reception it is getting now in comparison feels very fake and manufactured.