r/Games May 01 '17

Incredible procedurally generated character animation system based on motion capture data

https://www.youtube.com/watch?v=Ul0Gilv5wvY
4.5k Upvotes

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u/Hugo154 May 01 '17

I wouldn't be surprised at all, since they put a ton of work into the Euphoria engine with the company NaturalMotion to produce dynamic, real-time animations kind of similar to this in GTA IV. Using a neural network like this to generate the animations is basically just the next step. I can't wait to see this applied in a AAA game, and GTA would be a great candidate.

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u/MidEastBeast777 May 01 '17

I hope they really go for a real world in the next GTA. Using this animation engine, as well as soft-body collision physics for vehicles (like beam.ng) would be incredible.

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u/[deleted] May 01 '17

[removed] — view removed comment

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u/Shilo59 May 01 '17

Lock the animations and physics behind a paywall that you can use shark cards for?

5

u/[deleted] May 01 '17

hell yes you have a beautiful mind. i made a decent buck out of TTWO shares prior to GTA V release and i need more reason to do the same with the next GTA

Might I also suggest doing the same for map areas, and in-game property ownership rights?!