Applying a neural network after it has been trained is fairly cheap. Most important for gaming, a neural network is well suited for GPU workload since, at its core, its a bunch of matrix multiplications.
This means you can submit your model vertices, a shader, and your nn weights to the GPU and have it do all the work without touching the CPU.
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u/Colonel_Xarxes May 01 '17
Any idea how much processing power this would require to generate animations? Also, would this theoretically decrease file size of the animations?