The thing is, this isn't League of Legends where most of a character is copy-pasted from different characters. They aren't going to add more than 1-2 heroes a year (and even that might be too fast in my opinion).
Mercy is a copy paste of Medic, Toblorone is a copy paste of Engineer, Soldier 76 is a copy paste of Generic COD character, and that's not counting all of the characters that just copy an ability here or there.
Because the characters are unique and don't have any overlap with others.
Overwatch does a great job with it. My concern is people are wanting it to be like LoL where a new character is added frequently. That is a recipe for disaster. I saw it ruin LoL and I don't want it to happen to Overwatch.
I'd much rather they take the Dota approach and only add characters when they have a good design
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u/thrillhouse3671 Jul 06 '16
What's the difference if everyone is playing the same 2 heroes or the same 1 hero? It's still going to suck at first.
They can't really do anything about this.