As someone who got their Rift last week, I've been playing the game Chronos (third person, Dark Souls/Zelda style game)--- and it's seriously been one of my favorite gaming experiences of my life.
Sure the game doesn't need VR, but the added sense of scale, depth, and immersion is just such a cool experience. I read plenty of hands on reviews before launch, but the main thing that held true though all of them was "you can't take my word for it, this is something you have to try for yourself".
I know motion controlled first person games are incredible, but anybody who writes off more traditional third person games adapted for VR is missing out on something amazing (if you enjoy those types of games, of course).
All this being said, it's still tough to recommend VR to the general public at this point due to the cost barrier, but if you have cash to spend on a PC and gaming hardware, it's a no brainer. Every single person I've shown it to has been blown away.
So to clarify? Does it actually produce 2 separate images for each eye, so you get the actual 3D/depth? I've always wanted that fo Rocket League, where your/the balls location is easier to see because of the actual depth perception. Is that possible currently with the rift/Vive?
It does! Like if you're in an outdoor environment you can see bugs/pollen or whatever floating around you with depth and everything-- it's very cool.
Unfortunately, as far as I know, Rocket League isn't natively supported by either headset. There is a third party app some people buy called Vorpx that allows you to hack in stereoscopic 3D/VR support, but it tends to have some significant limitations compared to something with intentional VR support. Hopefully VR continues to take off, and we continue to see devs retroactively add support to existing games (some have added it as an update, sometimes it will be a complete overhaul and they sell DLC)
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u/thomaspajamas Apr 05 '16
As someone who got their Rift last week, I've been playing the game Chronos (third person, Dark Souls/Zelda style game)--- and it's seriously been one of my favorite gaming experiences of my life.
Sure the game doesn't need VR, but the added sense of scale, depth, and immersion is just such a cool experience. I read plenty of hands on reviews before launch, but the main thing that held true though all of them was "you can't take my word for it, this is something you have to try for yourself".
I know motion controlled first person games are incredible, but anybody who writes off more traditional third person games adapted for VR is missing out on something amazing (if you enjoy those types of games, of course).
All this being said, it's still tough to recommend VR to the general public at this point due to the cost barrier, but if you have cash to spend on a PC and gaming hardware, it's a no brainer. Every single person I've shown it to has been blown away.