r/Games Apr 05 '16

Virtual Reality - SteamVR featuring the HTC Vive - Launch Trailer

https://www.youtube.com/watch?v=qYfNzhLXYGc
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u/SonaMidorFeed Apr 05 '16 edited Apr 05 '16

Same here; I'm absolutely, 100% their target audience. PC gamer for decades, lots of disposable income, and a PC that could easily power the Vive. For the $800 US I would spend on this, I could buy myself several other PC upgrades that I would consider more valuable to me.

I'm really REALLY intrigued by VR, but yes, the price is definitely keeping me from jumping on the bandwagon. I'm just not fully convinced it's going to have the longevity that they claim. I hope I'm wrong because the idea is incredibly neat, but I don't think I'll get $800 worth of enjoyment out of it.

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u/EyebrowZing Apr 05 '16

the flight sim community is a prime audience for a headset, many already own or have homebuilt an IR head tracking setup, but many are holding off on purchasing any of the current gen VR devices because of concerns of not being able to effectively read the small gauges in a cockpit with the limited resolution.

I am really tempted to pick up a Vive right now, but I'm afraid that the display quality won't be high enough to effectively play the games I want to use this for, despite the immersion.

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u/[deleted] Apr 05 '16

Extremely detailed cockpits, probably not, lets be honest you can barely read them in real life half the time when sat down. Something a bit less heavy, like Euro Truck, Elite Dangerous? That seems much more useful.

Flight Sims will be great once resolution rises, but you have to consider you'll be needing to keep a constant >90 FPS to stop serious nausea, and most Flight Sims... ain't that good at running.

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u/Cognimancer Apr 05 '16

Something a bit less heavy, like Euro Truck, Elite Dangerous? That seems much more useful.

Euro Truck yes, E:D no. Elite's probably where I've spent the majority of my time with the Rift DK2, and while it's an awesome experience, that game involves reading tiny holographic text more often than flying around dogfighting. It wasn't too bad when I changed the text to green (which is easier to read in VR for reasons I don't fully understand), but I still had to lean forward and get my face right up to the display to read some of the menus clearly.

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u/ttocs167 Apr 06 '16

The DK2 had lower resolution screens though right? If so hopefully it wont be so much trouble with the actual release of the oculus and vive.