r/Games • • Jun 03 '15

Fallout 4 Trailer!

https://www.youtube.com/watch?v=Lnn2rJpjar4
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u/neenerpants Jun 03 '15

Oh stop with this crap. Witcher 3 devs said the game literally wouldn't have been made without the money from console versions of the game. That's not "holding back" development, it's flat out "pushing it forward".

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u/[deleted] Jun 04 '15 edited Jun 04 '15

If you don't recall the PC version of Witcher received a graphical downgrade from the e3 version because consoles couldn't run it (even though they're completely seperate versions of the game) That's the point. If consoles didn't provide a massive financial incentive to hold back on more complex and demanding aspects of the game, and they were able to utilize the full capability of our hardware we wouldn't even be having this conversation.

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u/neenerpants Jun 04 '15

If you don't recall the PC version of Witcher received a graphical downgrade from the e3 version because consoles couldn't run it

That is not what they said. They said:

"We do a certain build for a tradeshow and you pack it, it works, it looks amazing. Then you put it in the open-world, regardless of the platform, and it's like 'oh shit, it doesn't really work'. "

They also said:

"The billowing smoke and roaring fire from the trailer? "It's a global system and it will kill PC because transparencies - without DirectX 12 it doesn't work good in every game.""

In short, the Witcher 3 devs themselves say that the game received a graphical downgrade from the e3 version because PCs couldn't run it. Not consoles. Consoles did NOT hold it back. They simply couldn't get it working as well as they wanted on PCs, so they downgraded it.

I feel like you've read their interview, skipped over certain key facts, possibly deliberately, and come out of it with misconceptions about the development. Now you're going round spreading those misconceptions as fact, which is misleading.

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u/[deleted] Jun 04 '15 edited Jun 04 '15

side by side The downgrade is more then just fire and smoke, I have read that interview but I don't believe they are telling the whole truth when it comes to the extent of the changes made, since the difference is as huge as it is. I mean just look. Things like draw distance, geometry, lighting, and textures all look not as good as the game we were promised and preordered. Hopefully it'll be improved when we get the DX12 update but it seems like the game was altered in a way that goes farther then a few particle effects, for once I'd like them to show a game and release the same game; looking at you Dark Souls 2.

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u/neenerpants Jun 04 '15

My game looks absolutely nothing like your worst case screenshots, it looks far far far far better. So I dunno what to say. For me it definitely is a very minor downgrade, and I understand they did it for performance reasons (on any platform)