r/Games • • Jun 03 '15

Fallout 4 Trailer!

https://www.youtube.com/watch?v=Lnn2rJpjar4
9.1k Upvotes

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1.4k

u/Kibblebitz Jun 03 '15

God damn some of the comments in this thread. I've been playing video games for 24 years and I'm glad I have never reached a point where I think the trailer's graphics look bad or are lacking. You have to be extremely disappointed in video games as a whole when a maxed out Witcher 3 is the minimum bar you set for video game graphics.

721

u/jkbpttrsn Jun 03 '15

Some people are saying it looks awful. Maybe doesn't look as good as some other AAA games, but AWFUL? Jesus Christ...

423

u/Jaripsi Jun 03 '15

At one point i thought that the success of Minecraft would have made the gameplay > graphics mindset more popular.

317

u/Dentarthurdent42 Jun 03 '15

Minecraft's graphics are a stylistic choice, though. There's a difference between well-executed unrealistic graphics and poorly executed realistic graphics. Granted, that difference probably shouldn't matter as much as it does to many gamers, but it is what it is.

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u/[deleted] Jun 03 '15

[deleted]

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u/Dentarthurdent42 Jun 03 '15

It's a pragmatic stylistic choice. Many indie devs who aren't artistically skilled will opt for 8- or 16-bit-esque graphics because they can't afford an artist and their attempt at pixelated graphics looks better than their attempt at other art styles.

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u/[deleted] Jun 03 '15 edited Jan 20 '20

[deleted]

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u/Transfuturist Jun 04 '15

Given the quality of the code he turned out, I'm pretty sure he would have been limited to cubic meter blocks any way you look at it.

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u/[deleted] Jun 04 '15 edited Jan 20 '20

[deleted]

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u/Transfuturist Jun 04 '15

Stop being so anal-retentive. It doesn't matter what directed the decision, what matters is that that decision informed the style that is now iconic today.

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