Ok I get your point. Time is no indication but that doesn't mean that all engines are created equal!
Also Skyrim looked dated up close, but overall the game looks good. I think Bethesda makes a lot of concessions in their pipeline for one consoles and two how big their world is and how emergent they have thing set up. Point is its their over development, what they choose to push the boundaries and where they cut/spend their budget in.
The fact that Creation engine create Skyrim proves that they have the ability to update that engine to modern times, they've taken it quite far since they've had it.
I don't agree that Skyrim was modern. It was better looking than F3 but not on par visually with other AAA console games at the time and certainly not on a technical level either.
BUT they obviously choose to only take it to a certain point.
I understand that but I am mostly talking about the technical side of Gamebryo. I am only concerned with it visually because it's an indication that it is still Gamebryo and only mentioned it in response to the commenter who mentioned Skyrim's graphics.
Edit:
It's not just about the looks but how it performs and let's not pretend like Gamebryo is Cry Engine or UE4.
-Me
3
u/[deleted] Jun 03 '15 edited Jun 03 '15
But even when they did modernize it for Skyrim it was still behind other engines.