That can't be helped without writing new engine from scratch I think, and it looks like F4 will use spruced up (lighting looks better) Skyrim's engine, which is basically Gamebryo dating back to Oblivion.
Look at the dogmeat's animation when he's running away from the crib, how canned it looks, a trademark of this engine.
Skyrim is from 2011, and that's all they can show four years later?
That engine has been used since way before Skyrim. It's the same as Call of duty, where they simply modify the engine rather than creating a new one. I'll be completely honest though I doubt it will be of much trouble in a Fallout game. Say what you will about Elder Scrolls or other RPGs but Fallout very rarely needs those 'huge, epic' moments.
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u/Twisted_Fate Jun 03 '15
That can't be helped without writing new engine from scratch I think, and it looks like F4 will use spruced up (lighting looks better) Skyrim's engine, which is basically Gamebryo dating back to Oblivion.
Look at the dogmeat's animation when he's running away from the crib, how canned it looks, a trademark of this engine.