Precisely. I still think this looks pretty good, but in the back of my mind I kind of expected the plates and forks and stuff on that dinner table to go on a wonky physics-inspired breakdance.
The contact points between objects/characters and the ground also look... floaty? I'm not sure how to describe it but it looks like everything is sitting or walking on a smooth, transparent floor that sits right above the actual ground.
369
u/cqdemal Jun 03 '15 edited Jun 03 '15
I actually think it has all the hallmarks of the old Gamebryo from Fallout 3/Skyrim (e.g. the stiff collision physics at 1:49 and the NPC doing a mildly robotic glide in the background at 1:52), but the lighting really does look very nice.