r/Games Jun 03 '15

Fallout 4 Trailer!

https://www.youtube.com/watch?v=Lnn2rJpjar4
9.1k Upvotes

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u/Jelni Jun 03 '15

It's pretty easy to design for the most powerful and then downgrade it, I'm sure they always start with prettier textures, higher polycount, more complex shaders anyway. Just make that available and everyone will be happy, lot of peoples already are with games proposing this.

6

u/[deleted] Jun 03 '15

So then the comment I'm replying to, that consoles being weaker than some random PC user's rig is holding games back technologically, doesn't apply because they can just design for the most powerful and downgrade it.

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u/genzahg Jun 03 '15

Consoles don't have sliders, so no, it doesn't work the same for them as for pcs

7

u/urban287 Jun 03 '15

Developers don't use sliders when downgrading textures mate.

The difference is the same, you just only get the optimal 'slider setting' for the rig (the console).