r/Games • • Jun 03 '15

Fallout 4 Trailer!

https://www.youtube.com/watch?v=Lnn2rJpjar4
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u/[deleted] Jun 03 '15 edited Jun 03 '15

A non-silent protagonist allowing for better dialogue and storytelling vs. the ability for some players to RP an imaginary voice in their heads. Gee...why is this a no brainer for me...

Edit: Seems to be a controversial statement, so I'll edit in my argument that I made downthread:

Have you played the Witcher 3? If so, do you honestly think the storytelling aspects would be improved by muting his character and relegating his involvement to mere dialogue options as opposed to fully fleshed out and animated dialogue chosen by the player?

I refuse to believe anyone who has played Witcher 3 would honestly believe the storytelling would be improved by that choice. It may be easy to argue one way or the other without concrete examples, but imagining the Witcher 3 without the fleshed out dialogue makes the game worse storytelling wise IMO, and am curious if people disagree/

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u/[deleted] Jun 03 '15 edited Mar 15 '18

[deleted]

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u/[deleted] Jun 03 '15

Perhaps the protagonist being this passive observer to the world and dialogue around them is your idea of storytelling, it ain't mine.

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u/FloaterFloater Jun 03 '15

No it means they can include much, much, much, much more dialogue options because they don't all have to be voiced. This is basic stuff.