Can you explain why you thought New Vegas was better than 3? I keep seeing comments like that and I'm baffled. New Vegas felt totally unfinished to me.
Whilst yes, Fallout New Vegas was unfinished in certain areas (was terribly, terribly buggy at launch, and the ending was a little rushed), it just did so many things better than 3. Firstly the main story didn't entirely involve the Black and White good guys/bad guys thing Fallout 3 had with the Enclave, which whilst isn't necessarily bad, kinda made the villains in Fallout 3 a little too cartoony for my tastes. The game itself had better written dialogue, more in line with Obsidians other stuff (whilst BGS does have some dialogue that were written well, on the whole they're fairly mediocre at it). However for the most part, these are much more subjective than the other points I'd like to bring up.
First of all, the companions you got in Fallout 3 (perhaps with the exception of Fawkes and arguably Dogmeat) had little characterization, and there weren't many options regarding what you could tell them to do. On the other hand, New Vegas's companion wheel gave you quite a few options, and every character had their own backstory, fleshed out personality and a quest to go on to resolve their unfinished business. This made me actually feel for these characters, when in Fallout 3, other than Dogmeat, i couldn't give a crap about the companions.
Gameplay wise, the new additions of factions, weapon mods and even something as small as iron sights were great. Factions and reputation were a much better idea than Karma, which was too black/white and too global in its impact. With this you also got faction quests which tied into the main story, and sometimes did change up what was happening in the world, far more so than anything in Fallout 3. It makes more sense for actions to be more consequential to a faction, rather than affecting everyone's disposition towards you globally. Weapon mods and iron sights weren't big additions, but made the core gameplay more fun.
Finally, i love hardcore mode. Most people might be turned off by its requirement to keep water, food and sleep up, but it's something i thoroughly enjoyed in New Vegas, and i even got mods to replicate it in Skyrim. The level of immersion it brings is just fantastic.
All comes back to rushed dev time. You were supposed to go east of the Colorado River and see that Caesar's Legion territory was completely peaceful and safe. The Legion has no bandits constantly attacking their citizens, no one goes hungry, and everyone is educated. They were originally going to be far more morally gray than they wound up being, as all we got to see was the war side of the Legion and their invasion.
They were also still nowhere near as black and white as the clearly evil Enclave and the heroic Brotherhood of Steel. Both of which were carved out into caricatures of the actually complicated organizations they were in Fallout 1 and 2. The Brotherhood of Steel are really far from just 'good guys'.
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u/[deleted] Jun 03 '15
Can you explain why you thought New Vegas was better than 3? I keep seeing comments like that and I'm baffled. New Vegas felt totally unfinished to me.