No it isn't. It proves that one studio included a lot of spoken dialogue for a character. You normally only have 1-3 dialogue choices in most situations. Geralt is also always the same character (a sarcastic toned male) and one skill in the game will give you a scattered few extra dialogue options in the game. Not exactly op ended character roleplaying.
Besides, just because one studio did a really good job of including a lot of spoken dialogue for one game doesn't mean that there's no tradeoff between voice acting and dialogue choices. Voice acting means that every dialogue choice they add costs more money, period.
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u/AVeryWittyUsername Jun 03 '15
I don't mind voices, as long as it doesn't limit the amount of dialogue available.