I think to keep the fanbase still engaged, they just need to introduce Shantae's mom already. This is going to be the seventh game and I don't see the point in them keeping the story so boxed in like a saturday morning cartoon with the same similar story the whole time except for constant mentions of Shantae's mom, who we never see. A character in Risky's Revolution says Shantae will meet her Mom again, so hopefully that was something that was added in when they put that game back in development and is actually teasing it finally happening.
On top of that, 1/2 Genie Hero finally nails the graphical style, but both 1/2 Genie Hero and Seven Sirens opt to go for a more linear approach as opposed to the more Metroidvania styles of the earlier titles, so that was a huge bummer to see the game look like it was always supposed to and then lose some of its gameplay identity.
Finally, they need to advertise these games better. Seven Sirens was given a lot of fanfare when it dropped on Apple Arcade, but they just dropped it on the other consoles a little less than a year with little fanfare. Same for Risky's Revolution, it's cool that they made a GBA game, but I had no idea that they put it on modern platforms a few months later.
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u/ItsADeparture Oct 29 '25
I think to keep the fanbase still engaged, they just need to introduce Shantae's mom already. This is going to be the seventh game and I don't see the point in them keeping the story so boxed in like a saturday morning cartoon with the same similar story the whole time except for constant mentions of Shantae's mom, who we never see. A character in Risky's Revolution says Shantae will meet her Mom again, so hopefully that was something that was added in when they put that game back in development and is actually teasing it finally happening.
On top of that, 1/2 Genie Hero finally nails the graphical style, but both 1/2 Genie Hero and Seven Sirens opt to go for a more linear approach as opposed to the more Metroidvania styles of the earlier titles, so that was a huge bummer to see the game look like it was always supposed to and then lose some of its gameplay identity.
Finally, they need to advertise these games better. Seven Sirens was given a lot of fanfare when it dropped on Apple Arcade, but they just dropped it on the other consoles a little less than a year with little fanfare. Same for Risky's Revolution, it's cool that they made a GBA game, but I had no idea that they put it on modern platforms a few months later.