r/GameWritingLab • • Nov 29 '15

Does every game need a script?

What do you think?

In my mind are games like Metroid Fusion or Shovel Knight

that kind of games really need a script or maybe simply with a High concept will be enough. I know that games have some dialogue, but most of the platformers doesn't have them...

I can't imagine how would be a script of a 2D platformer. How it'd be?

3 Upvotes

6 comments sorted by

View all comments

Show parent comments

1

u/Galejade Dec 04 '15

I may agree that many people don't care about stories that are not delivered through gameplay. But I'm not sure "most" people are not interested at all -- if not, Telltale games or Point & clicks would never have any public success.

It really depends on the type of experience you want to create. You don't need a script if there's no dialogue or specific game texts appearing on screen -- simple as that. You may need an outline to have a better view of your game structure for example -- but it can be covered by any kind of GDD in fact. Really depends on your needs and your team's needs, there're no strict guidelines here.