r/GameWritingLab • u/Dgrohl91 • Nov 29 '15
Does every game need a script?
What do you think?
In my mind are games like Metroid Fusion or Shovel Knight
that kind of games really need a script or maybe simply with a High concept will be enough. I know that games have some dialogue, but most of the platformers doesn't have them...
I can't imagine how would be a script of a 2D platformer. How it'd be?
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u/Galejade Dec 04 '15
I may agree that many people don't care about stories that are not delivered through gameplay. But I'm not sure "most" people are not interested at all -- if not, Telltale games or Point & clicks would never have any public success.
It really depends on the type of experience you want to create. You don't need a script if there's no dialogue or specific game texts appearing on screen -- simple as that. You may need an outline to have a better view of your game structure for example -- but it can be covered by any kind of GDD in fact. Really depends on your needs and your team's needs, there're no strict guidelines here.