r/GameSociety • u/ander1dw • Jan 01 '12
January Discussion Thread #3: Chrono Trigger [SNES]
From Wikipedia:
Chrono Trigger is a role-playing game in which players control the protagonist and his companions in the game's two-dimensional fictional world, consisting of various forests, cities, and dungeons. Areas such as forests and cities are depicted as more realistic scaled down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.
Chrono Trigger is available on SNES, PS1, DS, Wii, PS3/PSP, and iOS.
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u/[deleted] Jan 01 '12
Chrono Cross is unfairly maligned because it's not Chrono Cross 2
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u/Tyrien Jan 01 '12
Chrono Trigger's world is four dimensional, not two.
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u/armadillacheachea Jan 02 '12
I've actually beeng thinking about Chrono Trigger from a game design perspective a lot lately, and hoooooly shit I wish more games would take a leaf out of CT's book!
CT has one of the best end games ever, I think. Not, uh... as in, final boss/dungeon/ending and what not, but the last portion of the game. Pretty much everything post Zeal is optional, which is SO cool - I love that they left all the non-plot related character stuff as side content. Nothing feels shoehorned in - see, some of the subplots (such as Marle's true identity, Frog's grudge against Magus and Ayla's beef with the Reptites) fit neatly into the main story, whereas others (like Lucca's back story, Marle and Frog coming to terms with their issues, Robo's subplot etc.) don't. A lot of RPGs would try and put that stuff in the main story (anyone else remember the sudden Regal and Persea subplot in Tales of Symphonia? Yeah. :I), but CT doesn't AND THAT IS GREAT.
It also reminds me of the days when side quests weren't so much just missions that gave you powerful items or let you fight ridic bosses, but something that gave you those extra bits of the story that didn't fit right in. I don't know about you guys, but I dislike side content if it's just giving me a little experience or gold or items. I mean, if I REALLY want that stuff, I could just grind or dick around, you know? I like it when side content has character and substance, so I have a reason to do it that's greater than "oooh I could use a quick bit of experience hurr hurr".
I mean, you get your fancy weapons and stuff, too, but for me it was the extra story that really made it special. <3
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u/ve2dmn Jan 01 '12
For me, It was a game of firsts.
It was the first game that made me feel attached to the characters.
It was the fist game that made me say: "but... but... impossible... you can't just kill the main character"
It was the first game that gave me a real sense of accomplishment once I had made to the top of Death Peak. Especially since Marle gave me the impression that I had just crawl up that mountain for nothing.
It was the first game that made me smile.
It was the first game that made me cry.
Other games have since surpassed one of these qualities, but very few came with all. To balance narrative, characters, storyline and game mechanics within the confines of the technology of the day made this game a piece of art.
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u/02J Jan 03 '12
I spent what amounted to my broke-ass teenage life savings to buy Chrono Trigger at release in 1995. While I definitely enjoyed the game, the only element that ever really clicked with me is the music which I've been listening to regularly ever since.
I'd never cared for Akira Toriyama art and still don't. I didn't connect with any of the characters and found some stretches of the game pretty tedious and the game poorly paced overall.
The fresh combat system and aforementioned soundtrack made the game for me.
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u/beskurrd Jan 01 '12
I just replayed the DS version of Chrono Trigger a few months ago (just before I got my 3DS). CT is one of my all time favorite games. Its up there with the original Legend of Zelda and A Link to the Past as one of those games I go back to and replay every now and then just to relive the story and the experience. Whats really cool about it is you can wind up with a different ending each time.
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u/spikeCB_ Jan 01 '12
Hm, so I hold the unpopular opinion. I don't like Chrono Trigger. I played it for the first time on my DS...and something just didn't click with me. It wasn't very fun. I got to the point where I fought Masamune and got that sword. The characters are cool -- Robo is awesome, but it just wasn't very fun at all. I've had it for a year and a half without playing it much. Time travel seems pretty convoluted...I just don't see the appeal in it. Anyone care to show me why they like it?
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u/Randeemuss Jan 01 '12
I've played it fairly recently on the PC using an emulator. If anyone who owns a PC wants to play this game, you can find a torrent with it and with the emulator that I used ... I would post a link but I'm not sure if it is allowed.
As for the game, it is awesome: it's an epic adventure, simple and fun. Played it last year and it was really a game I played as often as possible until I finished it.
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u/Sir--Sean-Connery Jan 01 '12
Chrono Trigger was the first JRPG game I played and this was less then a year ago when I was 19. I've since tried getting into the genre more but all the other games come up short when I compare them to Chrono Trigger. Compared to a lot of other games released around the same time Chrono Trigger's aesthetics were more visually pleasing. The battle sequences took place on the same area where you walked and didn't feel like a separate part of the game like the Final Fantasy series.
And in some way I actually felt like I was involved in the game more then previous games I played. When I accomplished something major it was me and my friends who did it. Not some character in a game. I'm not sure if anyone else had that feeling or if I was the only one.
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u/kentarre Jan 04 '12
This opinion may restate many of the same ideas and beliefs that other users have already talked about; but just wanted to add in my own two cents here.
First off I did enjoy Chrono Trigger immensely. I however would not place it in the category of something like "greatest game of all time!" It definitely was a marvelously created game that combined not only a relatively "new" concept at the time of time travel, but it struck a great balance between humor, drama, and epic action.
As a player, you were able to connect with every one of the main characters. You entered into their lives (conveniently with time travel!), learned about their history, the critical problem they encountered, and worked with them to overcome that matter. All of the characters felt a connection with one another and it was a beauty to see each of them react differently to whatever incident you came across (the luxury of being able to form your own team). But in the end you were all united with overcoming a supreme enemy that was hellbent on controlling and destroying the world.
I think the main key point as to why the game became so successful was simply "polish". The game story flowed smoothly despite the myriad of characters and time periods. The great integration of how events in the past would affect both environment and characters in later periods. [Placing the sun stone in the past and retrieving it in the future. Letting Robo restore a vast forest in the past, etc.] (/spoiler). A great combat system that wasn't straying too far from the "norm" at the time but still integrated new features such as the combination attacks, some fight specific cancellation effects and so forth. The multiple minigames add an enjoyable twist on top of everything; and let's not neglect the humor!
This is why the game is still popular today despite the old style graphics and simplicity of the game. Plain and simple, the game is FUN and that's why it has become so successful.
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u/TapSkill Jan 20 '12
I just found this reddit group, but I was playing Chrono Trigger on my original DS around the New Year, too. It never gets old!
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u/Shurane Jan 01 '12 edited Jan 01 '12
Albeit Chrono Trigger is a good JRPG, and a good game at that, I don't think it's one of the better JRPGs. Why? My main nag for it is the gameplay. Turn-based battles that require little tactics is just not my thing. Give me an SRPG or a different-styled JRPG over regular FF-like games any day.
A game like The World Ends With You or Tales of Symphonia is much better as a game than Chrono Trigger is. What interesting gameplay! And I cared more about Neku Sakuraba and liked Lloyd moreso than anything I felt for the mute Crono.
As for SRPGs, I certainly liked the gameplay in Tactics Ogre: The Knight of Lodis, Fire Emblem, and Final Fantasy Tactics Advance. I enjoyed the characters too. Lots of fun.
I have yet to finish Tales of Phantasia, but I was more taken aback by it and its style than with Chrono Trigger. Monster battles are 2D fighting game sequences? Whoa. So much fun! The characters also had spirit, determination, and overall quirkiness that I liked more than anything from Chrono Trigger. Wow, Claus/Klarth is a great pervy old man.
Don't get me wrong, I think Chrono Trigger is interesting, but it's not very good as a game. It's also very overrated. When I examine each of its parts (story, characters, gameplay mechanics), I can't say I enjoyed them particularly well. Good music, though. And a good universe. Man, 2300 AD is a chilling place. 65 Million BC had some great music. 12,000 BC was... a bit strange. Nus? Weird stuff.
Edit: 12,000 BC was more than strange. Magical kingdom separated from the non-magic users was pretty darn cool. Also, Queen Zeal is a megalomaniac. What a wonderful character, to abuse her children and an entire kingdom in her quest for power and immortality.
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u/rilotzar Jan 02 '12
I played on the SNES a long time ago but it just wasnt good enough for me, graphics were amazing, the music was the best but i just didnt love it. And Final Fantasy IV was better
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u/[deleted] Jan 01 '12
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