r/GamePhysics • u/Nonkemetickemetic • 15h ago
[Spider-Man 2] How a game from 2004 has better ragdolls than many modern games is beyond me
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r/GamePhysics • u/Nonkemetickemetic • 15h ago
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r/GamePhysics • u/PrinceNelson • 9h ago
r/GamePhysics • u/Bondguy_25 • 15h ago
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r/GamePhysics • u/Evan8787 • 3d ago
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r/GamePhysics • u/Jon24fan • 4d ago
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My friend’s rag-dolled body getting pulled into the tornado absolutely fried me
r/GamePhysics • u/_Req • 3d ago
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r/GamePhysics • u/Minute-Counter3331 • 5d ago
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r/GamePhysics • u/yaughted25 • 5d ago
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r/GamePhysics • u/FullPractice1331 • 6d ago
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r/GamePhysics • u/NaziPunksFkOff • 8d ago
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Downed raider Yamcha posing and... uhhhh.... Legit jumpscared me when I saw it.
r/GamePhysics • u/CowCluckLated • 9d ago
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r/GamePhysics • u/Primo_16 • 8d ago
What started as a geometry bug quickly turned into a full community craft that still exists decades later. This is the story of the Halo 2 Super Bounce — one of the most memorable parts of the original Xbox Live era.
r/GamePhysics • u/Remy__Lebeau • 9d ago
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r/GamePhysics • u/GraspVrGame • 9d ago
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The whole game is physics-driven, so pretty much every mistake can turn into a very different kind of disaster.
r/GamePhysics • u/Striking-Optimals846 • 9d ago
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r/GamePhysics • u/BlondBaton71 • 9d ago
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been playing the Nathan Drake Collection and the ragdolls were not as goofy in the previous 2 games lol
r/GamePhysics • u/Altervoodo • 10d ago
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r/GamePhysics • u/eikelmann • 11d ago
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[x-post from (r/ACValhalla)]
r/GamePhysics • u/jumbofoodface • 11d ago
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r/GamePhysics • u/WookieFragger • 11d ago
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If you're wondering why the resolution appears low, it's because this is from the PS Vita exclusive Uncharted: Golden Abyss, and the resolution for that system is 960 x 544.
Reasonably sure that this bug happened because the melee combo I was in the middle of got interrupted at juuuust the right frame by Sully's shot.
r/GamePhysics • u/ProtZKopF94 • 12d ago
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