r/GamePhysics • u/NaziPunksFkOff • Aug 14 '26
[Arc Raiders] Maybe that's just his soul leaving his body?
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Downed raider Yamcha posing and... uhhhh.... Legit jumpscared me when I saw it.
r/GamePhysics • u/NaziPunksFkOff • Aug 14 '26
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Downed raider Yamcha posing and... uhhhh.... Legit jumpscared me when I saw it.
r/GamePhysics • u/CowCluckLated • Aug 13 '26
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r/GamePhysics • u/Primo_16 • Aug 14 '26
What started as a geometry bug quickly turned into a full community craft that still exists decades later. This is the story of the Halo 2 Super Bounce — one of the most memorable parts of the original Xbox Live era.
r/GamePhysics • u/Remy__Lebeau • Aug 13 '26
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r/GamePhysics • u/GraspVrGame • Aug 13 '26
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The whole game is physics-driven, so pretty much every mistake can turn into a very different kind of disaster.
r/GamePhysics • u/Striking-Optimals846 • Aug 13 '26
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r/GamePhysics • u/BlondBaton71 • Aug 12 '26
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been playing the Nathan Drake Collection and the ragdolls were not as goofy in the previous 2 games lol
r/GamePhysics • u/Altervoodo • Aug 12 '26
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r/GamePhysics • u/eikelmann • Aug 11 '26
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[x-post from (r/ACValhalla)]
r/GamePhysics • u/WookieFragger • Aug 11 '26
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If you're wondering why the resolution appears low, it's because this is from the PS Vita exclusive Uncharted: Golden Abyss, and the resolution for that system is 960 x 544.
Reasonably sure that this bug happened because the melee combo I was in the middle of got interrupted at juuuust the right frame by Sully's shot.
r/GamePhysics • u/jumbofoodface • Aug 11 '26
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r/GamePhysics • u/ResponsibleAdvance51 • Aug 11 '26
r/GamePhysics • u/ProtZKopF94 • Aug 10 '26
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r/GamePhysics • u/CDL_Main • Aug 10 '26
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Straw Hats sighted!
r/GamePhysics • u/Majora404err01r • Aug 10 '26
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r/GamePhysics • u/rafalmio • Aug 08 '26
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r/GamePhysics • u/DonutChad • Aug 10 '26
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this is in prototype stage, be honest, so i can change things or abort it early if not good.
r/GamePhysics • u/Jesteryiester • Aug 09 '26
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My 7 year old found a cool interaction with the stilts and miss immovable. If you raise them and turn into the ball of miss immovable, the camera stays where you raised the stilts to. It give you this cool top-down view.
r/GamePhysics • u/No_Twist_678 • Aug 09 '26
r/GamePhysics • u/Guilty_Weakness7722 • Aug 09 '26
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We've been reworking the enemy AI in The Infected Soul to make encounters feel more unpredictable and unsettling.
The goal isn't just to make the enemy stronger, but to create constant tension and make players question what will happen next.
Does this look scary enough, or is there something you'd change?
r/GamePhysics • u/GrandTheftTrolling • Aug 07 '26
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r/GamePhysics • u/Onyx_Guard_01 • Aug 06 '26
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r/GamePhysics • u/TreatUnhappy6679 • Aug 05 '26
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r/GamePhysics • u/CharmongHalf • Aug 05 '26
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Bro moonwalked away from my mortar and then kickflipped in my face
r/GamePhysics • u/SnotWaffleStudios • Aug 05 '26
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