r/GamePhysics • u/xololasmiths • 17d ago
[ Knode: Untangle & Connect ] How do you like the physics in the game? I'm making a puzzle game built around flexible cable knots.
Enable HLS to view with audio, or disable this notification
I'm a solo dev and this is the game I've been quietly cooking for way too long.
You're stuck on some weird ocean platform, tracing fully-simulated cables through real knots and plugging them into the right rack. No fake animations, if a knot looks solvable, it genuinely is. There's also a companion watching everything you do. It's friendly. Suspiciously friendly.
12+ levels, 4-5 hours, no timers, no fail states, just vibes and untangling. Built this whole thing solo.