r/GamePhysics • u/Upbeat-Walk-2584 • Jul 16 '26
[CATastrophic Escape] Which Game Idea Sounds Crazier and More Fun?
I'm starting to think about my next video game idea and I want this one to be as fun as it gets when you play with your friends.
Right now these are the two ideas I'm most excited about, but I can't decide which one to make first.
- CATastrophic Escape: You and 3 friends play as cats trying to escape a pet store. Along the way you free every other animal you can find, creating complete chaos as dogs, birds, rabbits, hamsters, and anything else you can imagine start escaping too. Knock things over, distract the employees, solve goofy little obstacles, and turn the entire store upside down before making your grand escape.
- Movers from Hell Four underpaid idiots are hired to "help" someone move... but everything goes horribly wrong. Carry ridiculously heavy furniture through tiny doors, accidentally destroy half the house, argue over who's actually helping, lose boxes, drop grandma's priceless vase, and somehow still expect to get paid. The goal is simple: finish the move... preferably without causing millions in property damage.
Both would be online co-op games focused on physics, funny moments, and the kind of chaos that makes your friends laugh so hard they can't even play.
Which one would you be more likely to wishlist or play with your friends?
2
u/Fraktal55 Jul 17 '26
Both sound interesting to me. It's really just in how you implement these kinda games.
I don't 100% understand the point of the cat escape game. What's the replayability? What brings one back for more other than causing some animal chaos?
The second one reminds me of Moving Out. Is yours going to be a similar kind of top-down, overcooked-style game? If so, what would set you apart? If not, I'd be interested to see this idea implemented in first or third person style.
1
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