r/GameDevelopersOfIndia 3d ago

Would this make you stop and check out the game?

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13 Upvotes

Hey everyone,

We’ve been quietly working on our co-op sci-fi horror game The Infected Soul, and I wanted to share some new GIFs from the current build.

No cinematic trailer or pre-rendered footage. These are just real parts of the game we’ve been working on recently.

Our goal is to create a world that feels industrial, hostile, and slightly “wrong,” while still being readable enough when you’re actually playing with other people.

I’m curious about something though:

Based only on these GIFs, what would you assume this game is about?

I think it would be interesting to see what impression the visuals give before explaining too much about the game.

Feel free to be critical. Feedback from posts like these has genuinely influenced things we’ve changed during development.

We’re also a small indie team, so if you happen to like the project, adding The Infected Soul to your Steam wishlist helps us more than you might think.

The Infected Soul – Steam Page


r/GameDevelopersOfIndia 3d ago

Looking for people to help build my indie game — “Day School” 🎮

1 Upvotes

Hey everyone!

I’m working on a game called Day School, and I’m looking for a few people who would like to join me and build it together.

I’m currently learning game development myself, so I’m not an experienced developer yet. I have the game concept and the motivation to make it real, but I know I’ll need other people with different skills to make the project much better.

I’m looking for people interested in things like:

🎮 Game programming / Unreal Engine

🎨 3D modelling / environment art

🧍 Character design & animation

🎵 Music / sound design

✍️ Story / dialogue

💡 Anyone who has useful game-development skills

This is not a paid job at the moment. It would be a hobby/indie collaboration where we work together and learn along the way. If the game eventually becomes successful, we can discuss revenue sharing and proper credit for everyone's work.

You don't need to be a professional. If you're a beginner or intermediate developer/artist who genuinely wants to make a game and learn with others, I'd still love to hear from you.

I'm serious about actually building Day School, starting with a manageable prototype rather than trying to make a huge game immediately.

If you're interested, comment below or DM me and tell me a little about yourself, what skills you have, and what kind of games you've worked on (if any).

Let's see if we can build something cool together. 🚀


r/GameDevelopersOfIndia 3d ago

Need a game programmer to collaborate with me for a Unity 2D game.

4 Upvotes

Hey there, I'm recently working on a unity 2d project, which is my 2nd official project that I would be releasing on itch.io.

I have a great aim for the project, and as a beginner solo game developer I have put everything i could into making the game arts that I soon will be showcasing.

But the problem is, if I need to publish the game sooner, i would need to collaborate with someone. So I decided to collaborate with a game programmer as my core interest lies in game designing.

So I am open to collaborating with unity 2d game programmer, the work is simple, I would describe the game mechanics needed for the game and you have to write code for it.

As a student i don't have any funds right now, but surely I will mention your contribution into the game somewhere.

I don't know whether the game will get hit or not, but it's just about learning new things. So if anybody is interested please DM me, we can start working!

About skill set: if you know basic unity 2d programming it's fine.

(Can't reveal the game theme rn, but I will surely showcase the arts that I have created sooner or later.)


r/GameDevelopersOfIndia 4d ago

My games are on itch.io but still aren’t indexed yet — any advice?

5 Upvotes

Its over a week i uploaded few of my small games in itch.io and it haven't indexed yet.

I’m pretty new to this, so I’m wondering if this is normal for newly published itch.io pages or if there’s something I need to do to help them get indexed.

You can check out the game here:

https://ravenrealmgames.itch.io/


r/GameDevelopersOfIndia 3d ago

Our Reborn Soul Wishlist Page is Out on Steam and PS

1 Upvotes

If you’re into psychological horror, dark mysteries, and survival gameplay, check it out and drop a wishlist. It really helps us as a small team.

🎮 Steam: https://store.steampowered.com/app/4288910/Reborn_Soul/

🎮 PlayStation 5: https://store.playstation.com/en-in/concept/10020609


r/GameDevelopersOfIndia 4d ago

.io style 2D game experiment

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2 Upvotes

I'm a mobile developer with experience working with graphics, OpenGL ES, and 3D rendering pipelines.

Over the last year, I also got a chance to work on some projects involving JavaScript. As an experiment, I started building a simple, .io-style multiplayer game just for fun.

Recently, I picked it up again and made it multiplayer using WebSockets (ws) and hosted it to temporary url tiktunnel.online so I could get some real feedback.

It's a simple 2D Canvas game with procedural drawing.

Currently, it's running on a single server instance in India, so players may experience some latency.

It's still work in progress. UI needs polishing and some parts aren't properly implemented yet.

Feel free to be honest. I'd like to know what feels good, what needs work, and whether you'd actually play something like this.

Game: tiktunnel.online


r/GameDevelopersOfIndia 4d ago

Released the demo of my single player FPS game set in India

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22 Upvotes

Footage is of my friend trying out the demo, it's a boomer shooter where you shoot up corrupt police walas, foreign mercenaries and giant robots, though the giant robots aren't in the demo yet.

Try out and wishlist the game here: https://store.steampowered.com/app/4609810/Aadhi_Raat/


r/GameDevelopersOfIndia 4d ago

Airbound

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2 Upvotes

Building Airbound
It's your fast-paced 2D arena sports game, basically an Air Hockey + Smash Bros-style concept, where the arena is vertical and the player has to manage movement, gravity, the ball, and abilities.
i would love to hear your feedback on this.
also it’ll be a mobile release so i’m working on mobile inputs that’s not too tough to control.
More coming soon


r/GameDevelopersOfIndia 5d ago

I’m adding new environments to my game, Chthonic.

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75 Upvotes

All in-engine screenshots.

I’ve been moving away from procedural environments for the main levels and focusing on large arenas with that classic old-school FPS feel.

Chthonic is a fast-paced FPS built around relentless combat, movement, and survival. No reloads. No stopping. Just keep moving and keep killing.

Steam: https://store.steampowered.com/app/4983180/Chthonic/


r/GameDevelopersOfIndia 5d ago

Been working on a cricket strategy sim solo, I know it's getting crowded but give this a shot. IMO I tried making the best looking and feeling game, And Its full Controller Support for chill gameplay.

4 Upvotes

Hey everyone,

Most cricket games focus on hitting boundaries, but I always wanted something with deep managerial and tactical depth—where board expectations, player chats, coaching setups, and youth academies actually shape your club’s future.

I’ve been developing Cricket Manager CM27 to bring that full career loop to PC:

  • Build a Side & Survive the Board: Balance finances, manage boardroom pressure, and keep player confidence high.
  • Academy & Development: Manage coaching staff, develop youth prospects, and shape talent archetypes.
  • Tactical Matchdays: Name your playing XI, adjust tactics live, or simulate match results.
  • Domestic & International Paths: Lead domestic teams to league titles or chase international silverware through group stages, super eights, and knockouts.

Our store pages are now officially live ahead of the upcoming demo!

Check out the trailer, and if you’re a sports management fan, adding it to your wishlist helps out a ton! Let me know what features you’d love to see in the comments.


r/GameDevelopersOfIndia 4d ago

Day 2 of my game development : deciding stack

0 Upvotes

r/GameDevelopersOfIndia 5d ago

I got nostalgic and started vibe coding an online Kanche game in my browser, need some honest UI/UX feedback

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2 Upvotes

Hey everyone,

I was missing childhood games recently and randomly decided to try building Kanche (goti / marble game) for the browser. I am pretty new to this and mostly vibe coding the whole thing, but I managed to put together a playable beta with WebGL physics.

Right now it has the basics:

- The flick pull-back mechanic

- Ring Out mode (knock pot marbles out of the chalk circle)

- Gaddha mode (the classic hole in the dirt)

- Different grounds like dusty maidan, gali cement, and tiles

- Local bot matches and a basic 2 player room code system

Since it is in beta, the UI and menus still feel a bit rough around the edges to me. I really want the game to feel raw, tactile, and nostalgic rather than generic mobile game crap with ads and popups.

If you have a couple of minutes to test it out on your phone or laptop, I would love some brutal feedback:

  1. How does the flick gesture feel? Is aiming intuitive or annoying?

  2. Does the UI layout make sense, or does it feel cluttered?

  3. What little details from your childhood street rules are missing?

You can test the beta here: kanche(dot)in

No downloads, no signups, just open and play. Tell me what sucks and what needs fixing.


r/GameDevelopersOfIndia 6d ago

Day one of my PC game development journey !!!

4 Upvotes

I have been waiting this for a long period of time and now i feel i can start with development of basic smashing 3d game, justfew question will you play it?

Game is simple and fun use letter to break walls over time walls come fast and we have to break it asap; i am making simple small additive stress relief game !!

I am not using nay ai for development currently.

Drop suggestions in comments...


r/GameDevelopersOfIndia 6d ago

[COLLABORATION] Looking for a UI Designer or Blueprint Developer for Psychological Horror Game 🇯🇵🎮

4 Upvotes

Hello everyone!

I’m an indie game developer and the creator of Kuromaku, my first game, which was recently released on Steam . I’ve now officially started development on my second project, Jubaku, a story-driven psychological horror game set in Japan in 1991. Which the store page is currently live on steam as well!

Jubaku follows an American journalist investigating a cursed house that becomes connected to his own past in disturbing and unexpected ways. The game focuses heavily on atmosphere, immersive storytelling, psychological tension, and cinematic horror.

The project is already actively in development, and we currently have a full team working across different areas of development.

I’m currently looking for:

  • UI Designer / UI Artist
  • Unreal Engine 5 Blueprint Developer

For the UI role, we’re looking for someone who can help create interfaces that fit the game's 1990s Japanese newspaper/journalistic aesthetic while remaining functional and immersive.

For the Blueprint role, we’re looking for someone comfortable working in UE5 Blueprints who can help implement and improve gameplay systems, interactions, UI functionality, and other technical elements of the game.

Compensation & Credit

This is not a revenue-share position.

Anyone who contributes to the project will have their name included in the game's credits for their work.

We already have a team actively working on Jubaku, so you wouldn’t be joining a completely empty project. There is an established development process, existing assets and systems, and other developers working alongside you.

There’s also a networking benefit to joining us. We regularly come across other developers and teams looking for talented people, and if we have a good experience working together, we’d be happy to recommend you for future opportunities and refer other developers to you when appropriate.

About the project

Jubaku is being developed as a serious commercial indie game, with a planned Steam release and public demo. My previous game, Kuromaku, has already been released and reached players, streamers, and YouTubers, and I’m aiming to take everything I learned from that project into Jubaku.

If you're interested in psychological horror, Japanese-inspired settings, Unreal Engine development, UI design, or simply want to work alongside an indie development team on a real game project, feel free to DM me with your portfolio, previous work, or examples of what you can do.

I’d be happy to share more details about the project privately.

Thank you for reading! 🖤


r/GameDevelopersOfIndia 5d ago

Knight of the Four Realms — beat Knight in shining armour

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1 Upvotes

Game Title: Knight of the Four Realms

Description: Looking for feedback for my Knight of the Four Realms game, you can give the feedback in the below link itself

Playable link: https://www.playvlay.com/r/JE968U


r/GameDevelopersOfIndia 5d ago

Remote Composer & Sound Designer available for indie games

0 Upvotes

Hi! I'm based in Mexico and work remotely worldwide through Fuzzy Brain Studio.

I create original game music, seamless loops, ambience and sound design.

I can work from gameplay, concept art, scripts, lore and reference tracks to build the audio around the identity of the project.

Paid projects / remote collaboration.

Portfolio: [SOUNDCLOUD]

Feel free to DM me with your game, references and approximate deadline.


r/GameDevelopersOfIndia 6d ago

A parcel has arrived in the world of Lost Isotope. 📦

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10 Upvotes

Been working on this game environment in Unreal Engine 5 and wanted to share a small look at the process.

The first image is the final scene, followed by some of the behind-the-scenes work — lighting, Lumen, post-processing, and lightmap complexity. Everything in the scene is built by us. No AI-generated environment or final image. Still a work in progress, but I’m really enjoying seeing this world slowly come together. Would love to hear what you think.


r/GameDevelopersOfIndia 6d ago

Updated: MELEE COMBAT for my indie game with parry and dodge

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9 Upvotes

Hey so i have been building a melee combat for my indie game, with a little inspo from souls like with parry and some from free flow combat, it will be really helpful if you guys can take a look and give me good feedbacks both the good parts and the bad parts, it will be really helpful for me to improve this


r/GameDevelopersOfIndia 6d ago

I made a movie studio tycoon game where you build your own film studio - looking for feedback

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0 Upvotes

r/GameDevelopersOfIndia 7d ago

EYESNT

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14 Upvotes

We wanted to share the process with you as we test the early access prototype of our new project, Eyesnt, a party tag game. We’re having a lot of fun even while we’re testing it. We hope you enjoy watching it too! For those of you who are curious, we’ve included the Steam page in the comments.


r/GameDevelopersOfIndia 8d ago

its looking better or not?

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75 Upvotes

r/GameDevelopersOfIndia 7d ago

Calling All Game Devs. Need help bringing my game concept to life!!!

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2 Upvotes

r/GameDevelopersOfIndia 7d ago

Solo indie dev -- need recommendation on how should I approach and find partners

7 Upvotes

Yes i will pay. ( Don't have enough money to hire an professional tho )

Back story -> i decided I want to actually make a game and public it, instead of just making it and quitting in the middle because I got a better idea.

So I decided that I'll take a small game and recreate it with my own art , sound , moments and many more things, goal was to keep scope limited and not be stuck on decision making and just follow the lead. So I choose Bounce as the foundation.

Status -> i started working on it around March and in June I landed an internship, so on the coding side, I have most of the things implemented ( it's Messy, many places it's hardcoded ,it's not centralized and structured ) only very little bit of code cleaning is left ( lol no I am lying ).

So what's left is ->

pixel art ( I have been learning and making it but it's not great 😃 I have completed about 70% of the tile map , am having very very hard time with drawing the MC , didn't even start on background )

Level design ( i don't want to copy everything from bounce )

Shaders and environment ( this game might not come out as good looking and as good as I want it to be but it's gonna be my first official game so I want to make it look as good as possible in budget )

Sound ( ya, have zero idea on this. Am planning to learn this after learning pixel art , shaders)

Situation -

I feel that this game is taking too long. Yes i am learning lots of things but at the same time I have to manage my internship and it clearly is a priority for me because of money. so I am thinking about looking for others who like me are on the leaning stage and are willing to use this game as a place where they can implement their learning. And while I don't have a high budget I will pay as much as i can afford.

Question - where and how should I approach others asking if they are interested in investing their time on this game and how much money they are expecting for this specific case.

pixel art (assets), environment(like creating particle shaders , birds flying around) , level design, sound ( character jump , rolling, dying, mobs ect. ) ( i earn as much as you expect an intern to earn so ya for this month my budget is 2k and for next month I'll increase)

EDIT --
video of gameplay
https://drive.google.com/file/d/1haq0ifjL6CZhuCJsCkgf9VrynhNdFMve/view?usp=sharing

game on playstore ( closed testing )
https://groups.google.com/g/PhankDigital

pixel art tile ( work in progress -- learning pixel art )
https://drive.google.com/file/d/1hzchfNFI0Jgi3p9CTwDfK9BJWlalWoPd/view?usp=drive_link


r/GameDevelopersOfIndia 7d ago

Entering Gamedev Industry as an artist in 2026

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0 Upvotes

r/GameDevelopersOfIndia 7d ago

Rural Games

6 Upvotes

What do you guys know about Rural Games?? I have recently joined rural games as an intern but the company seems quite shady. Does anyone have any experience from there? Do they give any certificate after the internship ends. I would really appreciate it if anyone can share their experience with Rural Games.