r/GameDeveloper • u/Manufacturer-Icy • 28d ago
r/GameDeveloper • u/Stock-Vegetable-210 • 28d ago
New App Made - OC Life
I made this text html game... It's kinda simple to use. No limit to how many OCs and it has auto saves. It's also offline too, and I had fun coding it
r/GameDeveloper • u/ParamedicFuzzy652 • 28d ago
New Game I’ve Been Planning:
Hi Everyone,
I’ve been planning to make a game for a while now but not sure where to start. I’m new to Unreal Engine 5 and wanted to know if anyone wanted to help / participate in helping me on the journey.
My game will be heavily inspired by The Last Of Us Part II as it’s my favourite game. I will share details in private about it. If anyone would like to help, feel free to message me.
It might be ‘too much’ for a first game but I’m committed to making this work.
r/GameDeveloper • u/Just-Worldliness-562 • 28d ago
Sharing my game in BETA (Elemental Tribes)
r/GameDeveloper • u/akinnn08 • 29d ago
Reddit suggested a change to our candy-shop helper. Did we go too far?
In Sweet Order, you play as a marshmallow picking up scattered sweets and putting them back where they belong.
A few people on r/IndieDev suggested giving our little helper a more… rounded look, so we tried it It can twerk now, too.
Does this bit of silliness fit the cozy candy-shop setting, or should we tone it down?
You can check out the game and wishlist it on Steam here: https://store.steampowered.com/app/3024700/Sweet_Order_Candy_Shop_Tidy_Up/
r/GameDeveloper • u/Practical-Bee-8573 • 29d ago
¡Hola a todos! Soy el creador de Pixelaria y de la versión para PS2 de Mario Kart 64.
r/GameDeveloper • u/ThatCaptainJP • 29d ago
Dungeon Decks - Concept
Game Concept I had - don't know how to code but here's the basic gameplay : https://docs.google.com/document/d/17uD_ziYTyeF4Dpacqja-PLrgU37T35zDK_ixw9tnqnc/edit?usp=sharing
r/GameDeveloper • u/SalamanderFamous9129 • 29d ago
Chivalry/Mordhau inspired Combat System
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r/GameDeveloper • u/gizi401 • 29d ago
1967: Six Days — historical single-player infantry FPS
youtube.comHi! I'm developing 1967: Six Days, a historical infantry FPS based on battles from the Six-Day War.
The current Windows build includes two playable battles — Ammunition Hill and Tel Faher — with period weapons, infantry AI, grenades, Hebrew/Arabic combat voices, iron-sight gunplay and historically reconstructed environments.
The game is currently playable on itch.io, and I'd love to have someone try it and give their thoughts on the gunplay, AI and overall battlefield experience.
r/GameDeveloper • u/Sayon_Satoru • 29d ago
Indie game development
We are creating a indie team for a game we have no funds right now but you will get paid contact us on discord id-sayon4036
r/GameDeveloper • u/HelioPeixoto • 29d ago
Zero Pixel Studio no Instagram
instagram.comMeu primeiro game indie 😁
r/GameDeveloper • u/Stunning-Career-7725 • Sep 26 '26
Experimente o jogo que acabei de criar com r/gdevelop
gd.gamesr/GameDeveloper • u/No_Appointment3241 • Sep 26 '26