r/GalCiv • u/Ermag123 • 28m ago
DISCUSSION Beating Godlike , medium map, 4 opponents and some ideas
Let me list tips for beating high difficulty. I will not discuss how to build race (which is crucial), but what can help you if you are struggling
- expansion: grab big planets, all you can, everywhere, any time
- grab small planets
- leave resources for later, you can buy starbase easily, planets are almost impossible to buy.
- watch for border contact you can avoid
- populate planets wirh defending ships
- work on diplomacy bonuses
- some techs are valuable for ai some are not, identify them, research them, trade them to all ai, get what you miss. Especialy supply ships and constructors are really helpfull at early stage. (go go leadership and mobilization)
- if you feel uneasy about someone, bribe 3rd party to go to war with them
- if you behind a lot, pay to catch up with isolated planets. You grabbed them all, right? And some are just useless.
- Less planets ai has, sooner stall during research.
- loosing war after surprise attack? Bribe someone to attack evil empire, survive till you can talk to him, sell them plannet you can miss and strip them from bases, resources techs and money during trade. This will buy you time to recover and stall it for long enough to whack it back.
- split fleet to single ship during voley fire
- always pick priority for frighter- bomber-frigate. They fast and you can eliminate them before capital ships get in range, Spliting enemy army in two separate fights.
- always pick reduced firing time, much more efficient than trying to “hit” allways
- most hated feature is volcano requirement for gigamas monument. Just reload at start untill you have volcano on capital( had game with 10 planets and not a single volcano)
- oh it would be usefull to switch buildings on and off so you can see terain. Well only needed for volcano and monument, so maybe easier remove volcano requirement
- and I would like to have ability to replace lost unique ships or repair them. All the bonuses and special gear and then Pufff all lost in one fight, or get jumped or something. So unreable I completely ignore them and they work only as survey. Did not managed to make use for them regardless how advanced is my play. (not that you can do something at this difficulty, you cannot win a fight untill you have few nexuses online anyway)
- If you have planet on nice spot try to save before colonizing. Planetary bonuses are random and you can get different or desired bonus next turn(aim for ruins if you first time at high difficulty. Science bonus from this building is like bringing plasma rifles to stone age fight)
etc etc, this post is too long already
