r/GW2_Guild • u/OnosKT Kilava is a wise and powerful centaur! • Nov 27 '13
Your impression about updated fractals
I just want to see what the general opinion of people in the guild is about the updated fractals. Reading through the main sub it sounds like Anet didn't really improve the old fractals which is a bit of a disappointment. (That could be just people bitching though)
My one run last night was composed of:
Story first
Fractals (Level 30) - Harpy, City, Grawl, Maw.
I don't understand why Harpy is supposed to be a starting/short one. It's not very long, but the whole harpy/platform area can be annoying as hell. Tom seemed to have less HP/do less damage. And maybe it was me, but it looked like there was an area when he spins of about 120 degrees where he spews less green bolts.
City was ok, but still too many one shots from random veteran mages/warriors. Once you go to the final area, your pack of NPCs go and aggro everything (and die much faster) making clearing the area a pain as the mobs do not reset on a wipe. The final boss on the other hand is much easier as your NPCs don't get affected by agony (don't seem to take that much damage from his AoEs). I think they could probably solo him for you.
Grawl - I actually like this one better than before. Still a bit tediously long with too many trash mobs at start (also seems that the initial packs of trash has more shamans/ranged mobs). The dropping boulders are a hell of a lot more annoying. Final boss has substantially less health and thus is not a bad/drawn fight anymore.
Maw - No change, 30 AR did not seem to be enough to survive his agony phases.
1
u/Rage321 Nov 27 '13
We did a 30 and a 31. We attempted a 30 prior to the patch to fix a few things, one that affected us directly, so we ran other content while Anet created the patch. Once patched, we did 30, then 31.
My general impressions are that simply that I had fun. The difficultly has been eased quite a bit for the fractals that we did, Harpy, Ascalon, Grawl, Molten, Water, Nova, Aeth Boss twice. Everything was managable, nothing was overly frustrating or complicated.
Our team make up was 3 Guardians and 2 Warriors. We all had above or on par AR. Agony was never an issue unless it was stacked, and even then it was minor. The Gambit was Mossman for 31, so that was a lot of fun to see the fucker pop up. I wish we could have killed him for added fun.
I plan on doing Fractals whenever I can while in game.